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@mann-conomy/tf-particle-effects

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A Node.js wrapper for Team Fortress 2's in-game particle effects.

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import ParticleEffect from "./particle-effect"; import type { LanguageCode } from "@mann-conomy/tf-parser"; import type { IParticleAttribute, IParticleEffect, PartialParticleEffect } from "../types/particle"; export default class KillstreakSheen extends ParticleEffect { constructor(sheen?: PartialParticleEffect); static eval(sheen: Partial<IParticleEffect>, strict?: boolean): boolean; static find(sheen: Partial<IParticleEffect>, strict?: boolean): IParticleAttribute; static translate(sheen: Partial<IParticleEffect>, language: LanguageCode, strict?: boolean): IParticleAttribute; static all(language: LanguageCode): IParticleAttribute[]; }