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@mai3/phaser-sdk

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A UI component library based on the Phaser game engine

17 lines 584 B
import { Container } from './Container'; import { ToastConfig } from '../types'; import { BaseScene } from "../game"; export declare class Toast extends Container<ToastConfig> { protected _config: ToastConfig; private label?; private tween?; private autoHideTimer?; constructor(scene: BaseScene, config: ToastConfig); reDraw(): void; private getStyleByType; show(animationType?: string): void; hide(animationType?: string): void; close(animationType?: string): void; destroy(fromScene?: boolean): void; } //# sourceMappingURL=Toast.d.ts.map