@mai3/phaser-sdk
Version:
A UI component library based on the Phaser game engine
10 lines • 389 B
TypeScript
import { Container } from ".";
import { BaseScene } from "../game";
import { BaseConfig } from "../types";
export declare class EnemyContainer extends Container<BaseConfig> {
protected _config: BaseConfig;
constructor(scene: BaseScene, config: BaseConfig);
reDraw(config: BaseConfig): void;
destroy(fromScene?: boolean): void;
}
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