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@mai3/phaser-sdk

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A UI component library based on the Phaser game engine

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import { Container } from "."; import { BaseScene } from "../game"; import { BaseConfig } from "../types"; export declare class EnemyContainer extends Container<BaseConfig> { protected _config: BaseConfig; constructor(scene: BaseScene, config: BaseConfig); reDraw(config: BaseConfig): void; destroy(fromScene?: boolean): void; } //# sourceMappingURL=EnemyContainer.d.ts.map