UNPKG

@mai3/phaser-sdk

Version:

A UI component library based on the Phaser game engine

19 lines 632 B
import { Container } from './Container'; import { BaseConfig, DialogConfig } from '../types'; import { BaseScene } from "../game"; export declare class Dialog extends Container<DialogConfig> { private _root?; private _childComponents; constructor(scene: BaseScene, config: DialogConfig); private _initDialog; private _createRoot; private _positionDialog; addItems(childConfigs: BaseConfig[]): void; reDraw(config: DialogConfig): void; show(): void; hide(): void; close(): void; private _handlePointerDown; destroy(fromScene?: boolean): void; } //# sourceMappingURL=Dialog.d.ts.map