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@mai3/phaser-sdk

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A UI component library based on the Phaser game engine

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var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); import Phaser from 'phaser'; import { Mai3Plugin } from '../plugins/Mai3Plugin'; var Mai3Game = /** @class */ (function (_super) { __extends(Mai3Game, _super); function Mai3Game(GameConfig) { return _super.call(this, GameConfig) || this; } Mai3Game.Init = function (GameConfig) { var game = new Mai3Game(GameConfig); game.plugins.installScenePlugin('Mai3Plugin', Mai3Plugin, 'mai3'); return game; }; return Mai3Game; }(Phaser.Game)); export default Mai3Game;