@mai3/phaser-sdk
Version:
A UI component library based on the Phaser game engine
66 lines • 1.8 kB
TypeScript
import { LocalesDictionary } from '../types';
export declare const LIGHT_DIAMOND = "diamond-light";
export declare const DARK_DIAMOND = "diamond-dark";
export declare const LIGHT_COPY = "copy-light";
export declare const DARK_COPY = "copy-dark";
export declare const LIGHT_DISCONNECT = "disconnect-light";
export declare const DARK_DISCONNECT = "disconnect-dark";
export declare const buttonDesign: {
horizontalPadding: number;
verticalPadding: number;
borderRadius: number;
borderWidth: number;
fontFamily: string;
fontSize: number;
default: {
borderColor: string;
backgroundColor: string;
backgroundColorHover: string;
fontColor: string;
icons: {
diamond: string;
copy: string;
disconnect: string;
};
};
light: {
borderColor: string;
backgroundColor: string;
backgroundColorHover: string;
fontColor: string;
icons: {
diamond: string;
copy: string;
disconnect: string;
};
};
dark: {
borderColor: string;
backgroundColor: string;
backgroundColorHover: string;
fontColor: string;
icons: {
diamond: string;
copy: string;
disconnect: string;
};
};
icon: {
horizontalPadding: number;
width: number;
height: number;
};
dropDown: {
topMargin: number;
horizontalPadding: number;
verticalPadding: number;
width: number;
borderRadius: number;
};
dropDownItem: {
horizontalPadding: number;
verticalPadding: number;
};
};
export declare const locales: LocalesDictionary;
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