@magikcraft/mct1
Version:
Minecraft for Type 1 Diabetes
43 lines (38 loc) • 1.33 kB
text/typescript
import * as entities from 'entities'
import * as items from 'items'
const Vector = Java.type('org.bukkit.util.Vector')
export function huskBoss(loc) {
const mob = loc.world.spawnEntity(loc, entities['husk']())
mob.getEquipment().setItemInHand(items['diamondSword'](1))
// mob.getEquipment().setBoots(items['diamondBoots'](1));
// mob.getEquipment().setLeggings(items['diamondLeggings'](1));
// mob.getEquipment().setChestplate(items['diamondChestplate'](1));
mob.getEquipment().setHelmet(items['diamondHelmet'](1))
// mob.setCustomName('Bob the Terrible');
// behavior loop
function loop() {
// Keep looping while mob is alive.
if (mob.isDead()) {
return
} else {
setTimeout(function() {
loop()
}, 5000)
}
// Fireball Attack! (when haz target).
var target = mob.getTarget()
if (target && target.type == 'PLAYER') {
var fb = Java.type('org.bukkit.entity.Fireball').class
var pl = target.location
var ml = mob.location
var vec = new Vector(
pl.x - ml.x,
pl.y - ml.y,
pl.z - ml.z
).normalize()
mob.launchProjectile(fb, vec)
}
}
loop()
return mob
}