@macrostrat/column-components
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React rendering primitives for stratigraphic columns
110 lines (94 loc) • 2.25 kB
text/typescript
import h from "@macrostrat/hyper";
import { useContext } from "react";
import { ColumnContext } from "../context";
import classNames from "classnames";
import Box from "ui-box";
import { path } from "d3-path";
import type { Path } from "d3-path";
// This could be merged with ColumnSVG
export function ColumnBox(props: any) {
const { offsetTop, absolutePosition, className, ...rest } = props;
const { pixelsPerMeter, zoom } = useContext(ColumnContext);
const marginTop = offsetTop * pixelsPerMeter * zoom;
let pos: any = { marginTop };
if (absolutePosition) {
pos = {
position: "absolute",
top: marginTop,
};
}
return h(Box, {
className: classNames("column-box", className),
...pos,
...rest,
});
}
export function zigZagBoxPath(
x,
y,
width,
height,
top: boolean,
bottom: boolean,
) {
const d = path();
const x1 = x + width;
// Start path at the top
d.moveTo(x, y);
if (top) {
drawZigZagAtConstantHeight(d, x, x1, y);
} else {
d.lineTo(x1, y);
}
const yBottom = y + height;
d.lineTo(x1, yBottom);
// Draw the bottom
if (bottom) {
drawZigZagAtConstantHeight(d, x1, x, yBottom);
} else {
d.lineTo(x, yBottom);
}
// Draw the left edge
d.closePath();
// Now render the path;
return d.toString();
}
export function drawZigZagAtConstantHeight(d: Path, x0, x1, y) {
const zigZagWidth = 10;
const zigZagHeight = 4;
const deltaX = x1 - x0;
const width = Math.abs(deltaX);
const nZigZags = Math.floor(width / zigZagWidth - 0.5);
const _zigZagWidth = width / (nZigZags + 0.5);
let dy = zigZagHeight / 2;
// Each zig-zag consists of a short outward motion
let dx = _zigZagWidth / 4;
let cx = x0;
let cy = y;
if (deltaX < 0) {
dx = -dx;
dy = -dy;
}
const doZigZag = (last = false) => {
cx += dx;
cy -= dy;
d.lineTo(cx, cy);
let scalar = last ? 1 : 2;
cx += dx * scalar;
cy += dy * scalar;
d.lineTo(cx, cy);
cx += dx;
cy -= dy;
};
d.lineTo(x0, y);
// Move to the offset
//d.lineTo(cx, y);
// Draw the zig-zags
for (let i = 0; i < nZigZags; i++) {
doZigZag();
}
// Draw the last half zig-zag
doZigZag(true);
// Draw to the edge
d.lineTo(x1, y);
}