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@m3rcena/weky

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A fun npm package to play games within Discord with buttons!

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import chalk from "chalk"; import { ActionRowBuilder, ButtonBuilder, ButtonStyle, ComponentType, MessageFlags } from "discord.js"; import { checkPackageUpdates, convertTime, createEmbed, getRandomSentence, getRandomString } from "../../functions/functions.js"; import { OptionsChecking } from "../../functions/OptionChecking.js"; const data = new Set(); const FastType = async (options) => { OptionsChecking(options, "FastType"); let message = options.message; if (!message) throw new Error(chalk.red("[@m3rcena/weky] FastType Error:") + " No message provided."); if (!message.channel) throw new Error(chalk.red("[@m3rcena/weky] FastType Error:") + " No channel found on Message."); if (!message.channel.isSendable()) throw new Error(chalk.red("[@m3rcena/weky] FastType Error:") + " Channel is not sendable."); if (message.channel.isDMBased()) throw new Error(chalk.red("[@m3rcena/weky] FastType Error:") + " Channel is a DM."); let id = message.author.id; if (data.has(id)) return; data.add(id); const ids = getRandomString(20) + "-" + getRandomString(20); if (!options.sentence) { options.sentence = getRandomSentence(Math.floor(Math.random() * 20) + 3) .toString() .split(',').join(' '); } ; const sentence = options.sentence; const gameCreatedAt = Date.now(); let btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setCustomId(ids); options.embed.description = options.embed.description ? options.embed.description.replace('{{time}}', convertTime(options.time ? options.time : 60000)) : `You have **${convertTime(options.time ? options.time : 60000)}** to type the sentence below.`; if (!options.embed.fields) { options.embed.fields = [{ name: 'Sentence:', value: `${sentence}` }]; } ; const embed = createEmbed(options.embed); const msg = await message.reply({ embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); const collector = await message.channel.createMessageCollector({ filter: (m) => !m.author.bot && m.author.id === id, time: options.time ? options.time : 60000 }); collector.on("collect", async (mes) => { if (mes.content.toLowerCase().trim() === sentence.toLowerCase()) { const time = Date.now() - gameCreatedAt; const minute = (time / 1000 / 60) % 60; const wpm = mes.content.toLowerCase().trim().length / 5 / minute; options.embed.description = options.winMessage ? options.winMessage.replace('{{time}}', convertTime(time)).replace('{{wpm}}', wpm.toFixed(2)) : `You have typed the sentence correctly in **${convertTime(time)}** with **${wpm.toFixed(2)}** WPM.`; options.embed.fields = []; const _embed = createEmbed(options.embed); if (!message.channel.isSendable()) return; await message.channel.send({ embeds: [_embed] }); btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setDisabled() .setCustomId(ids); embed.setTimestamp(options.embed.timestamp ? new Date() : null); await msg.edit({ embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); collector.stop(mes.author.username); data.delete(id); } else { options.embed.fields = []; options.embed.description = options.loseMessage ? options.loseMessage : "Better Luck Next Time!"; const _embed = createEmbed(options.embed); if (!message.channel.isSendable()) return; await message.channel.send({ embeds: [_embed] }); collector.stop(mes.author.username); data.delete(id); btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setDisabled() .setCustomId(ids); embed.setTimestamp(options.embed.timestamp ? new Date() : null); await msg.edit({ embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); } }); collector.on('end', async (_collected, reason) => { if (reason === 'time') { options.embed.fields = []; options.embed.description = options.loseMessage ? options.loseMessage : "Better Luck Next Time!"; const _embed = createEmbed(options.embed); if (!message.channel.isSendable()) return; await message.channel.send({ embeds: [_embed] }); btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setDisabled() .setCustomId(ids); embed.setTimestamp(options.embed.timestamp ? new Date() : null); await msg.edit({ embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); data.delete(id); } }); const gameCollector = msg.createMessageComponentCollector({ componentType: ComponentType.Button, filter: (button) => button.customId === ids, time: options.time ? options.time : 60000 }); gameCollector.on("collect", async (button) => { if (button.user.id !== id) { return button.reply({ content: options.othersMessage ? options.othersMessage.replace('{{author}}', id) : `This button is for <@${id}>`, flags: [MessageFlags.Ephemeral] }); } ; btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setDisabled() .setCustomId(ids); embed.setTimestamp(options.embed.timestamp ? new Date() : null); await button.update({ content: options.cancelMessage ? options.cancelMessage : "Game has been cancelled.", embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); gameCollector.stop(); data.delete(id); return collector.stop(); }); gameCollector.on("end", async (data, reason) => { if (reason === "time") { btn1 = new ButtonBuilder() .setStyle(ButtonStyle.Danger) .setLabel(options.buttonText ? options.buttonText : "Cancel") .setDisabled() .setCustomId(ids); embed.setTimestamp(options.embed.timestamp ? new Date() : null); await msg.edit({ embeds: [embed], components: [new ActionRowBuilder().addComponents(btn1)], }); } }); checkPackageUpdates("FastType", options.notifyUpdate); }; export default FastType;