@lumino/disposable
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Lumino Disposable
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text/typescript
// Copyright (c) Jupyter Development Team.
// Distributed under the terms of the Modified BSD License.
/*-----------------------------------------------------------------------------
| Copyright (c) 2014-2017, PhosphorJS Contributors
|
| Distributed under the terms of the BSD 3-Clause License.
|
| The full license is in the file LICENSE, distributed with this software.
|----------------------------------------------------------------------------*/
/**
* @packageDocumentation
* @module disposable
*/
import { ISignal, Signal } from '@lumino/signaling';
/**
* An object which implements the disposable pattern.
*/
export interface IDisposable {
/**
* Test whether the object has been disposed.
*
* #### Notes
* This property is always safe to access.
*/
readonly isDisposed: boolean;
/**
* Dispose of the resources held by the object.
*
* #### Notes
* If the object's `dispose` method is called more than once, all
* calls made after the first will be a no-op.
*
* #### Undefined Behavior
* It is undefined behavior to use any functionality of the object
* after it has been disposed unless otherwise explicitly noted.
*/
dispose(): void;
}
/**
* A disposable object with an observable `disposed` signal.
*/
export interface IObservableDisposable extends IDisposable {
/**
* A signal emitted when the object is disposed.
*/
readonly disposed: ISignal<this, void>;
}
/**
* A disposable object which delegates to a callback function.
*/
export class DisposableDelegate implements IDisposable {
/**
* Construct a new disposable delegate.
*
* @param fn - The callback function to invoke on dispose.
*/
constructor(fn: () => void) {
this._fn = fn;
}
/**
* Test whether the delegate has been disposed.
*/
get isDisposed(): boolean {
return !this._fn;
}
/**
* Dispose of the delegate and invoke the callback function.
*/
dispose(): void {
if (!this._fn) {
return;
}
let fn = this._fn;
this._fn = null;
fn();
}
private _fn: (() => void) | null;
}
/**
* An observable disposable object which delegates to a callback function.
*/
export class ObservableDisposableDelegate
extends DisposableDelegate
implements IObservableDisposable
{
/**
* A signal emitted when the delegate is disposed.
*/
get disposed(): ISignal<this, void> {
return this._disposed;
}
/**
* Dispose of the delegate and invoke the callback function.
*/
dispose(): void {
if (this.isDisposed) {
return;
}
super.dispose();
this._disposed.emit(undefined);
Signal.clearData(this);
}
private _disposed = new Signal<this, void>(this);
}
/**
* An object which manages a collection of disposable items.
*/
export class DisposableSet implements IDisposable {
/**
* Test whether the set has been disposed.
*/
get isDisposed(): boolean {
return this._isDisposed;
}
/**
* Dispose of the set and the items it contains.
*
* #### Notes
* Items are disposed in the order they are added to the set.
*/
dispose(): void {
if (this._isDisposed) {
return;
}
this._isDisposed = true;
this._items.forEach(item => {
item.dispose();
});
this._items.clear();
}
/**
* Test whether the set contains a specific item.
*
* @param item - The item of interest.
*
* @returns `true` if the set contains the item, `false` otherwise.
*/
contains(item: IDisposable): boolean {
return this._items.has(item);
}
/**
* Add a disposable item to the set.
*
* @param item - The item to add to the set.
*
* #### Notes
* If the item is already contained in the set, this is a no-op.
*/
add(item: IDisposable): void {
this._items.add(item);
}
/**
* Remove a disposable item from the set.
*
* @param item - The item to remove from the set.
*
* #### Notes
* If the item is not contained in the set, this is a no-op.
*/
remove(item: IDisposable): void {
this._items.delete(item);
}
/**
* Remove all items from the set.
*/
clear(): void {
this._items.clear();
}
private _isDisposed = false;
private _items = new Set<IDisposable>();
}
/**
* The namespace for the `DisposableSet` class statics.
*/
export namespace DisposableSet {
/**
* Create a disposable set from an iterable of items.
*
* @param items - The iterable object of interest.
*
* @returns A new disposable initialized with the given items.
*/
export function from(items: Iterable<IDisposable>): DisposableSet {
let set = new DisposableSet();
for (const item of items) {
set.add(item);
}
return set;
}
}
/**
* An observable object which manages a collection of disposable items.
*/
export class ObservableDisposableSet
extends DisposableSet
implements IObservableDisposable
{
/**
* A signal emitted when the set is disposed.
*/
get disposed(): ISignal<this, void> {
return this._disposed;
}
/**
* Dispose of the set and the items it contains.
*
* #### Notes
* Items are disposed in the order they are added to the set.
*/
dispose(): void {
if (this.isDisposed) {
return;
}
super.dispose();
this._disposed.emit(undefined);
Signal.clearData(this);
}
private _disposed = new Signal<this, void>(this);
}
/**
* The namespace for the `ObservableDisposableSet` class statics.
*/
export namespace ObservableDisposableSet {
/**
* Create an observable disposable set from an iterable of items.
*
* @param items - The iterable object of interest.
*
* @returns A new disposable initialized with the given items.
*/
export function from(items: Iterable<IDisposable>): ObservableDisposableSet {
let set = new ObservableDisposableSet();
for (const item of items) {
set.add(item);
}
return set;
}
}