@lume/three-instanced-mesh
Version:
Scene graph level abstraction for three.js InstancedBufferGeometry
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{
"name": "@lume/three-instanced-mesh",
"version": "0.96.5",
"description": "Scene graph level abstraction for three.js InstancedBufferGeometry",
"type": "module",
"main": "index.js",
"directories": {
"example": "example"
},
"scripts": {
"build": "webpack --config webpack.config.js --mode=production",
"example": "npm run build && serve .",
"test": "npm run test:esm",
"test:esm": "webpack --config esm-test.webpack.config.js",
"prepare": "npm run build",
"version": "npm test",
"postversion": "npm publish --access public && git push --follow-tags",
"release:patch": "npm version patch -m 'v%s'",
"release:minor": "npm version minor -m 'v%s'",
"release:major": "npm version major -m 'v%s'"
},
"repository": {
"type": "git",
"url": "git+https://github.com/pailhead/three-instanced-mesh.git"
},
"keywords": [
"threejs",
"webgl",
"instancing",
"ANGLE_instanced_arrays",
"glsl",
"javascript",
"3d"
],
"author": "Dusan Bosnjak",
"license": "MIT",
"bugs": {
"url": "https://github.com/pailhead/three-instanced-mesh/issues"
},
"homepage": "https://github.com/pailhead/three-instanced-mesh#readme",
"devDependencies": {
"serve": "^11.3.0",
"three": "^0.96.0",
"webpack": "^5.58.1",
"webpack-cli": "^4.9.0"
}
}