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@lume/three-instanced-mesh

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Scene graph level abstraction for three.js InstancedBufferGeometry

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{ "name": "@lume/three-instanced-mesh", "version": "0.96.5", "description": "Scene graph level abstraction for three.js InstancedBufferGeometry", "type": "module", "main": "index.js", "directories": { "example": "example" }, "scripts": { "build": "webpack --config webpack.config.js --mode=production", "example": "npm run build && serve .", "test": "npm run test:esm", "test:esm": "webpack --config esm-test.webpack.config.js", "prepare": "npm run build", "version": "npm test", "postversion": "npm publish --access public && git push --follow-tags", "release:patch": "npm version patch -m 'v%s'", "release:minor": "npm version minor -m 'v%s'", "release:major": "npm version major -m 'v%s'" }, "repository": { "type": "git", "url": "git+https://github.com/pailhead/three-instanced-mesh.git" }, "keywords": [ "threejs", "webgl", "instancing", "ANGLE_instanced_arrays", "glsl", "javascript", "3d" ], "author": "Dusan Bosnjak", "license": "MIT", "bugs": { "url": "https://github.com/pailhead/three-instanced-mesh/issues" }, "homepage": "https://github.com/pailhead/three-instanced-mesh#readme", "devDependencies": { "serve": "^11.3.0", "three": "^0.96.0", "webpack": "^5.58.1", "webpack-cli": "^4.9.0" } }