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@luma.gl/shadertools

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Shader module system for luma.gl

3 lines 652 B
export declare const MODULE_INJECTORS_VS = "#ifdef MODULE_LOGDEPTH\n logdepth_adjustPosition(gl_Position);\n#endif\n"; export declare const MODULE_INJECTORS_FS = "#ifdef MODULE_MATERIAL\n fragColor = material_filterColor(fragColor);\n#endif\n\n#ifdef MODULE_LIGHTING\n fragColor = lighting_filterColor(fragColor);\n#endif\n\n#ifdef MODULE_FOG\n fragColor = fog_filterColor(fragColor);\n#endif\n\n#ifdef MODULE_PICKING\n fragColor = picking_filterHighlightColor(fragColor);\n fragColor = picking_filterPickingColor(fragColor);\n#endif\n\n#ifdef MODULE_LOGDEPTH\n logdepth_setFragDepth();\n#endif\n"; //# sourceMappingURL=module-injectors.d.ts.map