@luma.gl/shadertools
Version:
Shader module system for luma.gl
10 lines • 431 B
TypeScript
import type { NumberArray3, NumberArray16 } from '@math.gl/core';
import { ShaderModule } from "../../../lib/shader-module/shader-module.js";
export type PBRProjectionProps = {
modelViewProjectionMatrix: NumberArray16;
modelMatrix: NumberArray16;
normalMatrix: NumberArray16;
camera: NumberArray3;
};
export declare const pbrProjection: ShaderModule<PBRProjectionProps>;
//# sourceMappingURL=pbr-projection.d.ts.map