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@luma.gl/shadertools

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Shader module system for luma.gl

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import { ShaderModule } from "../../../lib/shader-module/shader-module.js"; export type GouraudMaterialProps = { ambient?: number; diffuse?: number; /** Specularity exponent */ shininess?: number; specularColor?: [number, number, number]; }; /** In Gouraud shading, color is calculated for each triangle vertex normal, and then color is interpolated colors across the triangle */ export declare const gouraudMaterial: ShaderModule<GouraudMaterialProps>; //# sourceMappingURL=gouraud-material.d.ts.map