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@luma.gl/shadertools

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Shader module system for luma.gl

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import {NumberArray} from '../../types'; /** * Calculate WebGL 64 bit float * @param a - the input float number * @param out - the output array. If not supplied, a new array is created. * @param startIndex - the index in the output array to fill from. Default 0. * @returns - the fp64 representation of the input number */ export function fp64ify(a: number, out?: NumberArray, startIndex?: number): NumberArray; /** * Calculate the low part of a WebGL 64 bit float * @param a {number} - the input float number * @returns {number} - the lower 32 bit of the number */ export function fp64LowPart(a: any): number; /** * Calculate WebGL 64 bit matrix (transposed "Float64Array") * @param matrix {Matrix4} - the input matrix * @returns {array} - the fp64 representation of the input matrix */ export function fp64ifyMatrix4(matrix: NumberArray): Float32Array;