@luma.gl/shadertools
Version:
Shader module system for luma.gl
13 lines (12 loc) • 344 B
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.random = void 0;
var fs = "float random(vec3 scale, float seed) {\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n}\n";
var random = {
name: 'random',
fs: fs
};
exports.random = random;
//# sourceMappingURL=random.js.map
;