@luma.gl/shadertools
Version:
Shader module system for luma.gl
13 lines (12 loc) • 511 B
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.warp = void 0;
var fs = "vec4 warp_sampleColor(sampler2D texture, vec2 texSize, vec2 coord) {\n vec4 color = texture2D(texture, coord / texSize);\n vec2 clampedCoord = clamp(coord, vec2(0.0), texSize);\n if (coord != clampedCoord) {\n color.a *= max(0.0, 1.0 - length(coord - clampedCoord));\n }\n\n return color;\n}\n";
var warp = {
name: 'warp',
fs: fs
};
exports.warp = warp;
//# sourceMappingURL=warp.js.map
;