@luma.gl/engine
Version:
3D Engine Components for luma.gl
9 lines • 478 B
TypeScript
import type { ShaderLayout } from '@luma.gl/core';
/**
* Extracts a table suitable for `console.table()` from a shader layout to assist in debugging.
* @param layout shader layout
* @param name app should provide the most meaningful name, usually the model or pipeline name / id.
* @returns
*/
export declare function getDebugTableForShaderLayout(layout: ShaderLayout, name: string): Record<string, Record<string, string>>;
//# sourceMappingURL=debug-shader-layout.d.ts.map