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@luma.gl/effects

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Post-processing effects for luma.gl

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(function webpackUniversalModuleDefinition(root, factory) { if (typeof exports === 'object' && typeof module === 'object') module.exports = factory(); else if (typeof define === 'function' && define.amd) define([], factory); else if (typeof exports === 'object') exports['luma'] = factory(); else root['luma'] = factory();})(globalThis, function () { "use strict"; var __exports__ = (() => { var __create = Object.create; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __getProtoOf = Object.getPrototypeOf; var __hasOwnProp = Object.prototype.hasOwnProperty; var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; var __commonJS = (cb, mod) => function __require() { return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports; }; var __export = (target, all) => { for (var name2 in all) __defProp(target, name2, { get: all[name2], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __reExport = (target, mod, secondTarget) => (__copyProps(target, mod, "default"), secondTarget && __copyProps(secondTarget, mod, "default")); var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( // If the importer is in node compatibility mode or this is not an ESM // file that has been converted to a CommonJS file using a Babel- // compatible transform (i.e. "__esModule" has not been set), then set // "default" to the CommonJS "module.exports" for node compatibility. isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod )); var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var __publicField = (obj, key, value) => { __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value); return value; }; // external-global-plugin:@luma.gl/shadertools var require_shadertools = __commonJS({ "external-global-plugin:@luma.gl/shadertools"(exports, module) { module.exports = globalThis.luma; } }); // bundle.ts var bundle_exports = {}; __export(bundle_exports, { Adapter: () => Adapter, Buffer: () => Buffer2, CanvasContext: () => CanvasContext, CommandBuffer: () => CommandBuffer, CommandEncoder: () => CommandEncoder, ComputePass: () => ComputePass, ComputePipeline: () => ComputePipeline, Device: () => Device, DeviceFeatures: () => DeviceFeatures, DeviceLimits: () => DeviceLimits, ExternalTexture: () => ExternalTexture, Framebuffer: () => Framebuffer, PipelineLayout: () => PipelineLayout, QuerySet: () => QuerySet, RenderPass: () => RenderPass, RenderPipeline: () => RenderPipeline, Resource: () => Resource, Sampler: () => Sampler, Shader: () => Shader, Texture: () => Texture, TextureFormatDecoder: () => TextureFormatDecoder, TextureView: () => TextureView, TransformFeedback: () => TransformFeedback, UniformBlock: () => UniformBlock, UniformBufferLayout: () => UniformBufferLayout, UniformStore: () => UniformStore, VertexArray: () => VertexArray, _getTextureFormatDefinition: () => getTextureFormatDefinition, _getTextureFormatTable: () => getTextureFormatTable, getAttributeInfosFromLayouts: () => getAttributeInfosFromLayouts, getAttributeShaderTypeInfo: () => getAttributeShaderTypeInfo, getDataType: () => getDataType, getDataTypeInfo: () => getDataTypeInfo, getNormalizedDataType: () => getNormalizedDataType, getScratchArray: () => getScratchArray, getTypedArrayConstructor: () => getTypedArrayConstructor, getVariableShaderTypeInfo: () => getVariableShaderTypeInfo, getVertexFormatFromAttribute: () => getVertexFormatFromAttribute, getVertexFormatInfo: () => getVertexFormatInfo, log: () => log, luma: () => luma, makeVertexFormat: () => makeVertexFormat, readPixel: () => readPixel, textureFormatDecoder: () => textureFormatDecoder, writePixel: () => writePixel }); // ../../node_modules/@probe.gl/stats/dist/utils/hi-res-timestamp.js function getHiResTimestamp() { let timestamp; if (typeof window !== "undefined" && window.performance) { timestamp = window.performance.now(); } else if (typeof process !== "undefined" && process.hrtime) { const timeParts = process.hrtime(); timestamp = timeParts[0] * 1e3 + timeParts[1] / 1e6; } else { timestamp = Date.now(); } return timestamp; } // ../../node_modules/@probe.gl/stats/dist/lib/stat.js var Stat = class { constructor(name2, type) { this.sampleSize = 1; this.time = 0; this.count = 0; this.samples = 0; this.lastTiming = 0; this.lastSampleTime = 0; this.lastSampleCount = 0; this._count = 0; this._time = 0; this._samples = 0; this._startTime = 0; this._timerPending = false; this.name = name2; this.type = type; this.reset(); } reset() { this.time = 0; this.count = 0; this.samples = 0; this.lastTiming = 0; this.lastSampleTime = 0; this.lastSampleCount = 0; this._count = 0; this._time = 0; this._samples = 0; this._startTime = 0; this._timerPending = false; return this; } setSampleSize(samples) { this.sampleSize = samples; return this; } /** Call to increment count (+1) */ incrementCount() { this.addCount(1); return this; } /** Call to decrement count (-1) */ decrementCount() { this.subtractCount(1); return this; } /** Increase count */ addCount(value) { this._count += value; this._samples++; this._checkSampling(); return this; } /** Decrease count */ subtractCount(value) { this._count -= value; this._samples++; this._checkSampling(); return this; } /** Add an arbitrary timing and bump the count */ addTime(time) { this._time += time; this.lastTiming = time; this._samples++; this._checkSampling(); return this; } /** Start a timer */ timeStart() { this._startTime = getHiResTimestamp(); this._timerPending = true; return this; } /** End a timer. Adds to time and bumps the timing count. */ timeEnd() { if (!this._timerPending) { return this; } this.addTime(getHiResTimestamp() - this._startTime); this._timerPending = false; this._checkSampling(); return this; } getSampleAverageCount() { return this.sampleSize > 0 ? this.lastSampleCount / this.sampleSize : 0; } /** Calculate average time / count for the previous window */ getSampleAverageTime() { return this.sampleSize > 0 ? this.lastSampleTime / this.sampleSize : 0; } /** Calculate counts per second for the previous window */ getSampleHz() { return this.lastSampleTime > 0 ? this.sampleSize / (this.lastSampleTime / 1e3) : 0; } getAverageCount() { return this.samples > 0 ? this.count / this.samples : 0; } /** Calculate average time / count */ getAverageTime() { return this.samples > 0 ? this.time / this.samples : 0; } /** Calculate counts per second */ getHz() { return this.time > 0 ? this.samples / (this.time / 1e3) : 0; } _checkSampling() { if (this._samples === this.sampleSize) { this.lastSampleTime = this._time; this.lastSampleCount = this._count; this.count += this._count; this.time += this._time; this.samples += this._samples; this._time = 0; this._count = 0; this._samples = 0; } } }; // ../../node_modules/@probe.gl/stats/dist/lib/stats.js var Stats = class { constructor(options) { this.stats = {}; this.id = options.id; this.stats = {}; this._initializeStats(options.stats); Object.seal(this); } /** Acquire a stat. Create if it doesn't exist. */ get(name2, type = "count") { return this._getOrCreate({ name: name2, type }); } get size() { return Object.keys(this.stats).length; } /** Reset all stats */ reset() { for (const stat of Object.values(this.stats)) { stat.reset(); } return this; } forEach(fn) { for (const stat of Object.values(this.stats)) { fn(stat); } } getTable() { const table = {}; this.forEach((stat) => { table[stat.name] = { time: stat.time || 0, count: stat.count || 0, average: stat.getAverageTime() || 0, hz: stat.getHz() || 0 }; }); return table; } _initializeStats(stats = []) { stats.forEach((stat) => this._getOrCreate(stat)); } _getOrCreate(stat) { const { name: name2, type } = stat; let result = this.stats[name2]; if (!result) { if (stat instanceof Stat) { result = stat; } else { result = new Stat(name2, type); } this.stats[name2] = result; } return result; } }; // ../core/src/utils/stats-manager.ts var StatsManager = class { stats = /* @__PURE__ */ new Map(); getStats(name2) { return this.get(name2); } get(name2) { if (!this.stats.has(name2)) { this.stats.set(name2, new Stats({ id: name2 })); } return this.stats.get(name2); } }; var lumaStats = new StatsManager(); // ../../node_modules/@probe.gl/env/dist/lib/globals.js var window_ = globalThis; var document_ = globalThis.document || {}; var process_ = globalThis.process || {}; var console_ = globalThis.console; var navigator_ = globalThis.navigator || {}; // ../../node_modules/@probe.gl/env/dist/lib/is-electron.js function isElectron(mockUserAgent) { if (typeof window !== "undefined" && window.process?.type === "renderer") { return true; } if (typeof process !== "undefined" && Boolean(process.versions?.["electron"])) { return true; } const realUserAgent = typeof navigator !== "undefined" && navigator.userAgent; const userAgent = mockUserAgent || realUserAgent; return Boolean(userAgent && userAgent.indexOf("Electron") >= 0); } // ../../node_modules/@probe.gl/env/dist/lib/is-browser.js function isBrowser() { const isNode = ( // @ts-expect-error typeof process === "object" && String(process) === "[object process]" && !process?.browser ); return !isNode || isElectron(); } // ../../node_modules/@probe.gl/env/dist/index.js var VERSION = true ? "4.1.0" : "untranspiled source"; // ../../node_modules/@probe.gl/log/dist/utils/local-storage.js function getStorage(type) { try { const storage = window[type]; const x = "__storage_test__"; storage.setItem(x, x); storage.removeItem(x); return storage; } catch (e) { return null; } } var LocalStorage = class { constructor(id, defaultConfig, type = "sessionStorage") { this.storage = getStorage(type); this.id = id; this.config = defaultConfig; this._loadConfiguration(); } getConfiguration() { return this.config; } setConfiguration(configuration) { Object.assign(this.config, configuration); if (this.storage) { const serialized = JSON.stringify(this.config); this.storage.setItem(this.id, serialized); } } // Get config from persistent store, if available _loadConfiguration() { let configuration = {}; if (this.storage) { const serializedConfiguration = this.storage.getItem(this.id); configuration = serializedConfiguration ? JSON.parse(serializedConfiguration) : {}; } Object.assign(this.config, configuration); return this; } }; // ../../node_modules/@probe.gl/log/dist/utils/formatters.js function formatTime(ms) { let formatted; if (ms < 10) { formatted = `${ms.toFixed(2)}ms`; } else if (ms < 100) { formatted = `${ms.toFixed(1)}ms`; } else if (ms < 1e3) { formatted = `${ms.toFixed(0)}ms`; } else { formatted = `${(ms / 1e3).toFixed(2)}s`; } return formatted; } function leftPad(string, length = 8) { const padLength = Math.max(length - string.length, 0); return `${" ".repeat(padLength)}${string}`; } // ../../node_modules/@probe.gl/log/dist/utils/color.js var COLOR; (function(COLOR2) { COLOR2[COLOR2["BLACK"] = 30] = "BLACK"; COLOR2[COLOR2["RED"] = 31] = "RED"; COLOR2[COLOR2["GREEN"] = 32] = "GREEN"; COLOR2[COLOR2["YELLOW"] = 33] = "YELLOW"; COLOR2[COLOR2["BLUE"] = 34] = "BLUE"; COLOR2[COLOR2["MAGENTA"] = 35] = "MAGENTA"; COLOR2[COLOR2["CYAN"] = 36] = "CYAN"; COLOR2[COLOR2["WHITE"] = 37] = "WHITE"; COLOR2[COLOR2["BRIGHT_BLACK"] = 90] = "BRIGHT_BLACK"; COLOR2[COLOR2["BRIGHT_RED"] = 91] = "BRIGHT_RED"; COLOR2[COLOR2["BRIGHT_GREEN"] = 92] = "BRIGHT_GREEN"; COLOR2[COLOR2["BRIGHT_YELLOW"] = 93] = "BRIGHT_YELLOW"; COLOR2[COLOR2["BRIGHT_BLUE"] = 94] = "BRIGHT_BLUE"; COLOR2[COLOR2["BRIGHT_MAGENTA"] = 95] = "BRIGHT_MAGENTA"; COLOR2[COLOR2["BRIGHT_CYAN"] = 96] = "BRIGHT_CYAN"; COLOR2[COLOR2["BRIGHT_WHITE"] = 97] = "BRIGHT_WHITE"; })(COLOR || (COLOR = {})); var BACKGROUND_INCREMENT = 10; function getColor(color) { if (typeof color !== "string") { return color; } color = color.toUpperCase(); return COLOR[color] || COLOR.WHITE; } function addColor(string, color, background) { if (!isBrowser && typeof string === "string") { if (color) { const colorCode = getColor(color); string = `\x1B[${colorCode}m${string}\x1B[39m`; } if (background) { const colorCode = getColor(background); string = `\x1B[${colorCode + BACKGROUND_INCREMENT}m${string}\x1B[49m`; } } return string; } // ../../node_modules/@probe.gl/log/dist/utils/autobind.js function autobind(obj, predefined = ["constructor"]) { const proto = Object.getPrototypeOf(obj); const propNames = Object.getOwnPropertyNames(proto); const object = obj; for (const key of propNames) { const value = object[key]; if (typeof value === "function") { if (!predefined.find((name2) => key === name2)) { object[key] = value.bind(obj); } } } } // ../../node_modules/@probe.gl/log/dist/utils/assert.js function assert(condition, message) { if (!condition) { throw new Error(message || "Assertion failed"); } } // ../../node_modules/@probe.gl/log/dist/utils/hi-res-timestamp.js function getHiResTimestamp2() { let timestamp; if (isBrowser() && window_.performance) { timestamp = window_?.performance?.now?.(); } else if ("hrtime" in process_) { const timeParts = process_?.hrtime?.(); timestamp = timeParts[0] * 1e3 + timeParts[1] / 1e6; } else { timestamp = Date.now(); } return timestamp; } // ../../node_modules/@probe.gl/log/dist/log.js var originalConsole = { debug: isBrowser() ? console.debug || console.log : console.log, log: console.log, info: console.info, warn: console.warn, error: console.error }; var DEFAULT_LOG_CONFIGURATION = { enabled: true, level: 0 }; function noop() { } var cache = {}; var ONCE = { once: true }; var Log = class { constructor({ id } = { id: "" }) { this.VERSION = VERSION; this._startTs = getHiResTimestamp2(); this._deltaTs = getHiResTimestamp2(); this.userData = {}; this.LOG_THROTTLE_TIMEOUT = 0; this.id = id; this.userData = {}; this._storage = new LocalStorage(`__probe-${this.id}__`, DEFAULT_LOG_CONFIGURATION); this.timeStamp(`${this.id} started`); autobind(this); Object.seal(this); } set level(newLevel) { this.setLevel(newLevel); } get level() { return this.getLevel(); } isEnabled() { return this._storage.config.enabled; } getLevel() { return this._storage.config.level; } /** @return milliseconds, with fractions */ getTotal() { return Number((getHiResTimestamp2() - this._startTs).toPrecision(10)); } /** @return milliseconds, with fractions */ getDelta() { return Number((getHiResTimestamp2() - this._deltaTs).toPrecision(10)); } /** @deprecated use logLevel */ set priority(newPriority) { this.level = newPriority; } /** @deprecated use logLevel */ get priority() { return this.level; } /** @deprecated use logLevel */ getPriority() { return this.level; } // Configure enable(enabled = true) { this._storage.setConfiguration({ enabled }); return this; } setLevel(level) { this._storage.setConfiguration({ level }); return this; } /** return the current status of the setting */ get(setting) { return this._storage.config[setting]; } // update the status of the setting set(setting, value) { this._storage.setConfiguration({ [setting]: value }); } /** Logs the current settings as a table */ settings() { if (console.table) { console.table(this._storage.config); } else { console.log(this._storage.config); } } // Unconditional logging assert(condition, message) { if (!condition) { throw new Error(message || "Assertion failed"); } } warn(message) { return this._getLogFunction(0, message, originalConsole.warn, arguments, ONCE); } error(message) { return this._getLogFunction(0, message, originalConsole.error, arguments); } /** Print a deprecation warning */ deprecated(oldUsage, newUsage) { return this.warn(`\`${oldUsage}\` is deprecated and will be removed in a later version. Use \`${newUsage}\` instead`); } /** Print a removal warning */ removed(oldUsage, newUsage) { return this.error(`\`${oldUsage}\` has been removed. Use \`${newUsage}\` instead`); } probe(logLevel, message) { return this._getLogFunction(logLevel, message, originalConsole.log, arguments, { time: true, once: true }); } log(logLevel, message) { return this._getLogFunction(logLevel, message, originalConsole.debug, arguments); } info(logLevel, message) { return this._getLogFunction(logLevel, message, console.info, arguments); } once(logLevel, message) { return this._getLogFunction(logLevel, message, originalConsole.debug || originalConsole.info, arguments, ONCE); } /** Logs an object as a table */ table(logLevel, table, columns) { if (table) { return this._getLogFunction(logLevel, table, console.table || noop, columns && [columns], { tag: getTableHeader(table) }); } return noop; } time(logLevel, message) { return this._getLogFunction(logLevel, message, console.time ? console.time : console.info); } timeEnd(logLevel, message) { return this._getLogFunction(logLevel, message, console.timeEnd ? console.timeEnd : console.info); } timeStamp(logLevel, message) { return this._getLogFunction(logLevel, message, console.timeStamp || noop); } group(logLevel, message, opts = { collapsed: false }) { const options = normalizeArguments({ logLevel, message, opts }); const { collapsed } = opts; options.method = (collapsed ? console.groupCollapsed : console.group) || console.info; return this._getLogFunction(options); } groupCollapsed(logLevel, message, opts = {}) { return this.group(logLevel, message, Object.assign({}, opts, { collapsed: true })); } groupEnd(logLevel) { return this._getLogFunction(logLevel, "", console.groupEnd || noop); } // EXPERIMENTAL withGroup(logLevel, message, func) { this.group(logLevel, message)(); try { func(); } finally { this.groupEnd(logLevel)(); } } trace() { if (console.trace) { console.trace(); } } // PRIVATE METHODS /** Deduces log level from a variety of arguments */ _shouldLog(logLevel) { return this.isEnabled() && this.getLevel() >= normalizeLogLevel(logLevel); } _getLogFunction(logLevel, message, method, args, opts) { if (this._shouldLog(logLevel)) { opts = normalizeArguments({ logLevel, message, args, opts }); method = method || opts.method; assert(method); opts.total = this.getTotal(); opts.delta = this.getDelta(); this._deltaTs = getHiResTimestamp2(); const tag = opts.tag || opts.message; if (opts.once && tag) { if (!cache[tag]) { cache[tag] = getHiResTimestamp2(); } else { return noop; } } message = decorateMessage(this.id, opts.message, opts); return method.bind(console, message, ...opts.args); } return noop; } }; Log.VERSION = VERSION; function normalizeLogLevel(logLevel) { if (!logLevel) { return 0; } let resolvedLevel; switch (typeof logLevel) { case "number": resolvedLevel = logLevel; break; case "object": resolvedLevel = logLevel.logLevel || logLevel.priority || 0; break; default: return 0; } assert(Number.isFinite(resolvedLevel) && resolvedLevel >= 0); return resolvedLevel; } function normalizeArguments(opts) { const { logLevel, message } = opts; opts.logLevel = normalizeLogLevel(logLevel); const args = opts.args ? Array.from(opts.args) : []; while (args.length && args.shift() !== message) { } switch (typeof logLevel) { case "string": case "function": if (message !== void 0) { args.unshift(message); } opts.message = logLevel; break; case "object": Object.assign(opts, logLevel); break; default: } if (typeof opts.message === "function") { opts.message = opts.message(); } const messageType = typeof opts.message; assert(messageType === "string" || messageType === "object"); return Object.assign(opts, { args }, opts.opts); } function decorateMessage(id, message, opts) { if (typeof message === "string") { const time = opts.time ? leftPad(formatTime(opts.total)) : ""; message = opts.time ? `${id}: ${time} ${message}` : `${id}: ${message}`; message = addColor(message, opts.color, opts.background); } return message; } function getTableHeader(table) { for (const key in table) { for (const title in table[key]) { return title || "untitled"; } } return "empty"; } // ../../node_modules/@probe.gl/log/dist/init.js globalThis.probe = {}; // ../../node_modules/@probe.gl/log/dist/index.js var dist_default = new Log({ id: "@probe.gl/log" }); // ../core/src/utils/log.ts var log = new Log({ id: "luma.gl" }); // ../core/src/utils/uid.ts var uidCounters = {}; function uid(id = "id") { uidCounters[id] = uidCounters[id] || 1; const count = uidCounters[id]++; return `${id}-${count}`; } // ../core/src/adapter/resources/resource.ts var Resource = class { toString() { return `${this[Symbol.toStringTag] || this.constructor.name}:"${this.id}"`; } /** props.id, for debugging. */ id; props; userData = {}; _device; /** Whether this resource has been destroyed */ destroyed = false; /** For resources that allocate GPU memory */ allocatedBytes = 0; /** Attached resources will be destroyed when this resource is destroyed. Tracks auto-created "sub" resources. */ _attachedResources = /* @__PURE__ */ new Set(); /** * Create a new Resource. Called from Subclass */ constructor(device, props, defaultProps) { if (!device) { throw new Error("no device"); } this._device = device; this.props = selectivelyMerge(props, defaultProps); const id = this.props.id !== "undefined" ? this.props.id : uid(this[Symbol.toStringTag]); this.props.id = id; this.id = id; this.userData = this.props.userData || {}; this.addStats(); } /** * destroy can be called on any resource to release it before it is garbage collected. */ destroy() { this.destroyResource(); } /** @deprecated Use destroy() */ delete() { this.destroy(); return this; } /** * Combines a map of user props and default props, only including props from defaultProps * @returns returns a map of overridden default props */ getProps() { return this.props; } // ATTACHED RESOURCES /** * Attaches a resource. Attached resources are auto destroyed when this resource is destroyed * Called automatically when sub resources are auto created but can be called by application */ attachResource(resource) { this._attachedResources.add(resource); } /** * Detach an attached resource. The resource will no longer be auto-destroyed when this resource is destroyed. */ detachResource(resource) { this._attachedResources.delete(resource); } /** * Destroys a resource (only if owned), and removes from the owned (auto-destroy) list for this resource. */ destroyAttachedResource(resource) { if (this._attachedResources.delete(resource)) { resource.destroy(); } } /** Destroy all owned resources. Make sure the resources are no longer needed before calling. */ destroyAttachedResources() { for (const resource of Object.values(this._attachedResources)) { resource.destroy(); } this._attachedResources = /* @__PURE__ */ new Set(); } // PROTECTED METHODS /** Perform all destroy steps. Can be called by derived resources when overriding destroy() */ destroyResource() { this.destroyAttachedResources(); this.removeStats(); this.destroyed = true; } /** Called by .destroy() to track object destruction. Subclass must call if overriding destroy() */ removeStats() { const stats = this._device.statsManager.getStats("Resource Counts"); const name2 = this[Symbol.toStringTag]; stats.get(`${name2}s Active`).decrementCount(); } /** Called by subclass to track memory allocations */ trackAllocatedMemory(bytes, name2 = this[Symbol.toStringTag]) { const stats = this._device.statsManager.getStats("Resource Counts"); stats.get("GPU Memory").addCount(bytes); stats.get(`${name2} Memory`).addCount(bytes); this.allocatedBytes = bytes; } /** Called by subclass to track memory deallocations */ trackDeallocatedMemory(name2 = this[Symbol.toStringTag]) { const stats = this._device.statsManager.getStats("Resource Counts"); stats.get("GPU Memory").subtractCount(this.allocatedBytes); stats.get(`${name2} Memory`).subtractCount(this.allocatedBytes); this.allocatedBytes = 0; } /** Called by resource constructor to track object creation */ addStats() { const stats = this._device.statsManager.getStats("Resource Counts"); const name2 = this[Symbol.toStringTag]; stats.get("Resources Created").incrementCount(); stats.get(`${name2}s Created`).incrementCount(); stats.get(`${name2}s Active`).incrementCount(); } }; /** Default properties for resource */ __publicField(Resource, "defaultProps", { id: "undefined", handle: void 0, userData: void 0 }); function selectivelyMerge(props, defaultProps) { const mergedProps = { ...defaultProps }; for (const key in props) { if (props[key] !== void 0) { mergedProps[key] = props[key]; } } return mergedProps; } // ../core/src/adapter/resources/buffer.ts var _Buffer = class extends Resource { get [Symbol.toStringTag]() { return "Buffer"; } /** The usage with which this buffer was created */ usage; /** For index buffers, whether indices are 16 or 32 bit */ indexType; /** "Time" of last update, can be used to check if redraw is needed */ updateTimestamp; constructor(device, props) { const deducedProps = { ...props }; if ((props.usage || 0) & _Buffer.INDEX && !props.indexType) { if (props.data instanceof Uint32Array) { deducedProps.indexType = "uint32"; } else if (props.data instanceof Uint16Array) { deducedProps.indexType = "uint16"; } } delete deducedProps.data; super(device, deducedProps, _Buffer.defaultProps); this.usage = deducedProps.usage || 0; this.indexType = deducedProps.indexType; this.updateTimestamp = device.incrementTimestamp(); } /** * Create a copy of this Buffer with new byteLength, with same props but of the specified size. * @note Does not copy contents of the cloned Buffer. */ clone(props) { return this.device.createBuffer({ ...this.props, ...props }); } /** A partial CPU-side copy of the data in this buffer, for debugging purposes */ debugData = new ArrayBuffer(0); /** This doesn't handle partial non-zero offset updates correctly */ _setDebugData(data, byteOffset, byteLength) { const arrayBuffer2 = ArrayBuffer.isView(data) ? data.buffer : data; const debugDataLength = Math.min( data ? data.byteLength : byteLength, _Buffer.DEBUG_DATA_MAX_LENGTH ); if (arrayBuffer2 === null) { this.debugData = new ArrayBuffer(debugDataLength); } else if (byteOffset === 0 && byteLength === arrayBuffer2.byteLength) { this.debugData = arrayBuffer2.slice(0, debugDataLength); } else { this.debugData = arrayBuffer2.slice(byteOffset, byteOffset + debugDataLength); } } }; var Buffer2 = _Buffer; /** Index buffer */ __publicField(Buffer2, "INDEX", 16); /** Vertex buffer */ __publicField(Buffer2, "VERTEX", 32); /** Uniform buffer */ __publicField(Buffer2, "UNIFORM", 64); /** Storage buffer */ __publicField(Buffer2, "STORAGE", 128); __publicField(Buffer2, "INDIRECT", 256); __publicField(Buffer2, "QUERY_RESOLVE", 512); // Usage Flags __publicField(Buffer2, "MAP_READ", 1); __publicField(Buffer2, "MAP_WRITE", 2); __publicField(Buffer2, "COPY_SRC", 4); __publicField(Buffer2, "COPY_DST", 8); // PROTECTED METHODS (INTENDED FOR USE BY OTHER FRAMEWORK CODE ONLY) /** Max amount of debug data saved. Two vec4's */ __publicField(Buffer2, "DEBUG_DATA_MAX_LENGTH", 32); __publicField(Buffer2, "defaultProps", { ...Resource.defaultProps, usage: 0, // Buffer.COPY_DST | Buffer.COPY_SRC byteLength: 0, byteOffset: 0, data: null, indexType: "uint16", onMapped: void 0 }); // ../core/src/shadertypes/data-types/decode-data-types.ts function getDataTypeInfo(type) { const [signedType, primitiveType, byteLength] = NORMALIZED_TYPE_MAP[type]; const normalized = type.includes("norm"); const integer = !normalized && !type.startsWith("float"); const signed = type.startsWith("s"); return { signedType, primitiveType, byteLength, normalized, integer, signed }; } function getNormalizedDataType(signedDataType) { const dataType = signedDataType; switch (dataType) { case "uint8": return "unorm8"; case "sint8": return "snorm8"; case "uint16": return "unorm16"; case "sint16": return "snorm16"; default: return dataType; } } function alignTo(size, count) { switch (count) { case 1: return size; case 2: return size + size % 2; default: return size + (4 - size % 4) % 4; } } function getDataType(arrayOrType) { const Constructor = ArrayBuffer.isView(arrayOrType) ? arrayOrType.constructor : arrayOrType; if (Constructor === Uint8ClampedArray) { return "uint8"; } const info = Object.values(NORMALIZED_TYPE_MAP).find((entry) => Constructor === entry[4]); if (!info) { throw new Error(Constructor.name); } return info[0]; } function getTypedArrayConstructor(type) { const [, , , , Constructor] = NORMALIZED_TYPE_MAP[type]; return Constructor; } var NORMALIZED_TYPE_MAP = { uint8: ["uint8", "u32", 1, false, Uint8Array], sint8: ["sint8", "i32", 1, false, Int8Array], unorm8: ["uint8", "f32", 1, true, Uint8Array], snorm8: ["sint8", "f32", 1, true, Int8Array], uint16: ["uint16", "u32", 2, false, Uint16Array], sint16: ["sint16", "i32", 2, false, Int16Array], unorm16: ["uint16", "u32", 2, true, Uint16Array], snorm16: ["sint16", "i32", 2, true, Int16Array], float16: ["float16", "f16", 2, false, Uint16Array], float32: ["float32", "f32", 4, false, Float32Array], uint32: ["uint32", "u32", 4, false, Uint32Array], sint32: ["sint32", "i32", 4, false, Int32Array] }; // ../core/src/shadertypes/vertex-arrays/decode-vertex-format.ts function getVertexFormatInfo(format) { let webglOnly; if (format.endsWith("-webgl")) { format.replace("-webgl", ""); webglOnly = true; } const [type_, count] = format.split("x"); const type = type_; const components = count ? parseInt(count) : 1; const decodedType = getDataTypeInfo(type); const result = { type, components, byteLength: decodedType.byteLength * components, integer: decodedType.integer, signed: decodedType.signed, normalized: decodedType.normalized }; if (webglOnly) { result.webglOnly = true; } return result; } function makeVertexFormat(signedDataType, components, normalized) { const dataType = normalized ? getNormalizedDataType(signedDataType) : signedDataType; switch (dataType) { case "unorm8": if (components === 1) { return "unorm8"; } if (components === 3) { return "unorm8x3-webgl"; } return `${dataType}x${components}`; case "snorm8": case "uint8": case "sint8": case "uint16": case "sint16": case "unorm16": case "snorm16": case "float16": if (components === 1 || components === 3) { throw new Error(`size: ${components}`); } return `${dataType}x${components}`; default: return components === 1 ? dataType : `${dataType}x${components}`; } } function getVertexFormatFromAttribute(typedArray, size, normalized) { if (!size || size > 4) { throw new Error(`size ${size}`); } const components = size; const signedDataType = getDataType(typedArray); return makeVertexFormat(signedDataType, components, normalized); } function getCompatibleVertexFormat(opts) { let vertexType; switch (opts.primitiveType) { case "f32": vertexType = "float32"; break; case "i32": vertexType = "sint32"; break; case "u32": vertexType = "uint32"; break; case "f16": return opts.components <= 2 ? "float16x2" : "float16x4"; } if (opts.components === 1) { return vertexType; } return `${vertexType}x${opts.components}`; } // ../core/src/shadertypes/textures/texture-format-table.ts var texture_compression_bc = "texture-compression-bc"; var texture_compression_astc = "texture-compression-astc"; var texture_compression_etc2 = "texture-compression-etc2"; var texture_compression_etc1_webgl = "texture-compression-etc1-webgl"; var texture_compression_pvrtc_webgl = "texture-compression-pvrtc-webgl"; var texture_compression_atc_webgl = "texture-compression-atc-webgl"; var float32_renderable = "float32-renderable-webgl"; var float16_renderable = "float16-renderable-webgl"; var rgb9e5ufloat_renderable = "rgb9e5ufloat-renderable-webgl"; var snorm8_renderable = "snorm8-renderable-webgl"; var norm16_renderable = "norm16-renderable-webgl"; var snorm16_renderable = "snorm16-renderable-webgl"; var float32_filterable = "float32-filterable"; var float16_filterable = "float16-filterable-webgl"; function getTextureFormatDefinition(format) { const info = TEXTURE_FORMAT_TABLE[format]; if (!info) { throw new Error(`Unsupported texture format ${format}`); } return info; } function getTextureFormatTable() { return TEXTURE_FORMAT_TABLE; } var TEXTURE_FORMAT_COLOR_DEPTH_TABLE = { // 8-bit formats "r8unorm": {}, "rg8unorm": {}, "rgb8unorm-webgl": {}, "rgba8unorm": {}, "rgba8unorm-srgb": {}, "r8snorm": { render: snorm8_renderable }, "rg8snorm": { render: snorm8_renderable }, "rgb8snorm-webgl": {}, "rgba8snorm": { render: snorm8_renderable }, "r8uint": {}, "rg8uint": {}, "rgba8uint": {}, "r8sint": {}, "rg8sint": {}, "rgba8sint": {}, "bgra8unorm": {}, "bgra8unorm-srgb": {}, "r16unorm": { f: norm16_renderable }, "rg16unorm": { render: norm16_renderable }, "rgb16unorm-webgl": { f: norm16_renderable }, // rgb not renderable "rgba16unorm": { render: norm16_renderable }, "r16snorm": { f: snorm16_renderable }, "rg16snorm": { render: snorm16_renderable }, "rgb16snorm-webgl": { f: norm16_renderable }, // rgb not renderable "rgba16snorm": { render: snorm16_renderable }, "r16uint": {}, "rg16uint": {}, "rgba16uint": {}, "r16sint": {}, "rg16sint": {}, "rgba16sint": {}, "r16float": { render: float16_renderable, filter: "float16-filterable-webgl" }, "rg16float": { render: float16_renderable, filter: float16_filterable }, "rgba16float": { render: float16_renderable, filter: float16_filterable }, "r32uint": {}, "rg32uint": {}, "rgba32uint": {}, "r32sint": {}, "rg32sint": {}, "rgba32sint": {}, "r32float": { render: float32_renderable, filter: float32_filterable }, "rg32float": { render: false, filter: float32_filterable }, "rgb32float-webgl": { render: float32_renderable, filter: float32_filterable }, "rgba32float": { render: float32_renderable, filter: float32_filterable }, // Packed 16-bit formats "rgba4unorm-webgl": { channels: "rgba", bitsPerChannel: [4, 4, 4, 4], packed: true }, "rgb565unorm-webgl": { channels: "rgb", bitsPerChannel: [5, 6, 5, 0], packed: true }, "rgb5a1unorm-webgl": { channels: "rgba", bitsPerChannel: [5, 5, 5, 1], packed: true }, // Packed 32 bit formats "rgb9e5ufloat": { channels: "rgb", packed: true, render: rgb9e5ufloat_renderable }, // , filter: true}, "rg11b10ufloat": { channels: "rgb", bitsPerChannel: [11, 11, 10, 0], packed: true, p: 1, render: float32_renderable }, "rgb10a2unorm": { channels: "rgba", bitsPerChannel: [10, 10, 10, 2], packed: true, p: 1 }, "rgb10a2uint": { channels: "rgba", bitsPerChannel: [10, 10, 10, 2], packed: true, p: 1 }, // Depth/stencil Formats // Depth and stencil formats stencil8: { attachment: "stencil", bitsPerChannel: [8, 0, 0, 0], dataType: "uint8" }, "depth16unorm": { attachment: "depth", bitsPerChannel: [16, 0, 0, 0], dataType: "uint16" }, "depth24plus": { attachment: "depth", bitsPerChannel: [24, 0, 0, 0], dataType: "uint32" }, "depth32float": { attachment: "depth", bitsPerChannel: [32, 0, 0, 0], dataType: "float32" }, // The depth component of the "depth24plus" and "depth24plus-stencil8" formats may be implemented as either a 24-bit depth value or a "depth32float" value. "depth24plus-stencil8": { attachment: "depth-stencil", bitsPerChannel: [24, 8, 0, 0], packed: true }, // "depth32float-stencil8" feature "depth32float-stencil8": { attachment: "depth-stencil", bitsPerChannel: [32, 8, 0, 0], packed: true } }; var TEXTURE_FORMAT_COMPRESSED_TABLE = { // BC compressed formats: check device.features.has("texture-compression-bc"); "bc1-rgb-unorm-webgl": { f: texture_compression_bc }, "bc1-rgb-unorm-srgb-webgl": { f: texture_compression_bc }, "bc1-rgba-unorm": { f: texture_compression_bc }, "bc1-rgba-unorm-srgb": { f: texture_compression_bc }, "bc2-rgba-unorm": { f: texture_compression_bc }, "bc2-rgba-unorm-srgb": { f: texture_compression_bc }, "bc3-rgba-unorm": { f: texture_compression_bc }, "bc3-rgba-unorm-srgb": { f: texture_compression_bc }, "bc4-r-unorm": { f: texture_compression_bc }, "bc4-r-snorm": { f: texture_compression_bc }, "bc5-rg-unorm": { f: texture_compression_bc }, "bc5-rg-snorm": { f: texture_compression_bc }, "bc6h-rgb-ufloat": { f: texture_compression_bc }, "bc6h-rgb-float": { f: texture_compression_bc }, "bc7-rgba-unorm": { f: texture_compression_bc }, "bc7-rgba-unorm-srgb": { f: texture_compression_bc }, // WEBGL_compressed_texture_etc: device.features.has("texture-compression-etc2") // Note: Supposedly guaranteed availability compressed formats in WebGL2, but through CPU decompression "etc2-rgb8unorm": { f: texture_compression_etc2 }, "etc2-rgb8unorm-srgb": { f: texture_compression_etc2 }, "etc2-rgb8a1unorm": { f: texture_compression_etc2 }, "etc2-rgb8a1unorm-srgb": { f: texture_compression_etc2 }, "etc2-rgba8unorm": { f: texture_compression_etc2 }, "etc2-rgba8unorm-srgb": { f: texture_compression_etc2 }, "eac-r11unorm": { f: texture_compression_etc2 }, "eac-r11snorm": { f: texture_compression_etc2 }, "eac-rg11unorm": { f: texture_compression_etc2 }, "eac-rg11snorm": { f: texture_compression_etc2 }, // X_ASTC compressed formats: device.features.has("texture-compression-astc") "astc-4x4-unorm": { f: texture_compression_astc }, "astc-4x4-unorm-srgb": { f: texture_compression_astc }, "astc-5x4-unorm": { f: texture_compression_astc }, "astc-5x4-unorm-srgb": { f: texture_compression_astc }, "astc-5x5-unorm": { f: texture_compression_astc }, "astc-5x5-unorm-srgb": { f: texture_compression_astc }, "astc-6x5-unorm": { f: texture_compression_astc }, "astc-6x5-unorm-srgb": { f: texture_compression_astc }, "astc-6x6-unorm": { f: texture_compression_astc }, "astc-6x6-unorm-srgb": { f: texture_compression_astc }, "astc-8x5-unorm": { f: texture_compression_astc }, "astc-8x5-unorm-srgb": { f: texture_compression_astc }, "astc-8x6-unorm": { f: texture_compression_astc }, "astc-8x6-unorm-srgb": { f: texture_compression_astc }, "astc-8x8-unorm": { f: texture_compression_astc }, "astc-8x8-unorm-srgb": { f: texture_compression_astc }, "astc-10x5-unorm": { f: texture_compression_astc }, "astc-10x5-unorm-srgb": { f: texture_compression_astc }, "astc-10x6-unorm": { f: texture_compression_astc }, "astc-10x6-unorm-srgb": { f: texture_compression_astc }, "astc-10x8-unorm": { f: texture_compression_astc }, "astc-10x8-unorm-srgb": { f: texture_compression_astc }, "astc-10x10-unorm": { f: texture_compression_astc }, "astc-10x10-unorm-srgb": { f: texture_compression_astc }, "astc-12x10-unorm": { f: texture_compression_astc }, "astc-12x10-unorm-srgb": { f: texture_compression_astc }, "astc-12x12-unorm": { f: texture_compression_astc }, "astc-12x12-unorm-srgb": { f: texture_compression_astc }, // WEBGL_compressed_texture_pvrtc "pvrtc-rgb4unorm-webgl": { f: texture_compression_pvrtc_webgl }, "pvrtc-rgba4unorm-webgl": { f: texture_compression_pvrtc_webgl }, "pvrtc-rbg2unorm-webgl": { f: texture_compression_pvrtc_webgl }, "pvrtc-rgba2unorm-webgl": { f: texture_compression_pvrtc_webgl }, // WEBGL_compressed_texture_etc1 "etc1-rbg-unorm-webgl": { f: texture_compression_etc1_webgl }, // WEBGL_compressed_texture_atc "atc-rgb-unorm-webgl": { f: texture_compression_atc_webgl }, "atc-rgba-unorm-webgl": { f: texture_compression_atc_webgl }, "atc-rgbai-unorm-webgl": { f: texture_compression_atc_webgl } }; var TEXTURE_FORMAT_TABLE = { ...TEXTURE_FORMAT_COLOR_DEPTH_TABLE, ...TEXTURE_FORMAT_COMPRESSED_TABLE }; // ../core/src/shadertypes/textures/texture-format-decoder.ts var COMPRESSED_TEXTURE_FORMAT_PREFIXES = [ "bc1", "bc2", "bc3", "bc4", "bc5", "bc6", "bc7", "etc1", "etc2", "eac", "atc", "astc", "pvrtc" ]; var RGB_FORMAT_REGEX = /^(r|rg|rgb|rgba|bgra)([0-9]*)([a-z]*)(-srgb)?(-webgl)?$/; var TextureFormatDecoder = class { /** Returns information about a texture format, e.g. attatchment type, components, byte length and flags (integer, signed, normalized) */ getInfo(format) { return getTextureFormatInfo(format); } /** Checks if a texture format is color */ isColor(format) { return format.startsWith("rgba") || format.startsWith("bgra") || format.startsWith("rgb"); } /** Checks if a texture format is depth or stencil */ isDepthStencil(format) { return format.startsWith("depth") || format.startsWith("stencil"); } /** Checks if a texture format is compressed */ isCompressed(format) { return COMPRESSED_TEXTURE_FORMAT_PREFIXES.some((prefix) => format.startsWith(prefix)); } /** * Returns the "static" capabilities of a texture format. * @note Needs to be checked against current device */ getCapabilities(format) { const info = getTextureFormatDefinition(format); const formatCapabilities = { format, create: info.f ?? true, render: info.render ?? true, filter: info.filter ?? true, blend: info.blend ?? true, store: info.store ?? true }; const formatInfo = getTextureFormatInfo(format); const isDepthStencil = format.startsWith("depth") || format.startsWith("stencil"); const isSigned = formatInfo?.signed; const isInteger = formatInfo?.integer; const isWebGLSpecific = formatInfo?.webgl; formatCapabilities.render &&= !isSigned; formatCapabilities.filter &&= !isDepthStencil && !isSigned && !isInteger && !isWebGLSpecific; return formatCapabilities; } }; var textureFormatDecoder = new TextureFormatDecoder(); function getTextureFormatInfo(format) { let formatInfo = getTextureFormatInfoUsingTable(format); if (textureFormatDecoder.isCompressed(format)) { formatInfo.channels = "rgb"; formatInfo.components = 3; formatInfo.bytesPerPixel = 1; formatInfo.srgb = false; formatInfo.compressed = true; const blockSize = getCompressedTextureBlockSize(format); if (blockSize) { formatInfo.blockWidth = blockSize.blockWidth; formatInfo.blockHeight = blockSize.blockHeight; } } const matches = RGB_FORMAT_REGEX.exec(format); if (matches) { const [, channels, length, type, srgb, suffix] = matches; const dataType = `${type}${length}`; const decodedType = getDataTypeInfo(dataType); const bits = decodedType.byteLength * 8; const components = channels.length; const bitsPerChannel = [ bits, components >= 2 ? bits : 0, components >= 3 ? bits : 0, components >= 4 ? bits : 0 ]; formatInfo = { format, attachment: formatInfo.attachment, dataType: decodedType.signedType, components, channels, integer: decodedType.integer, signed: decodedType.signed, normalized: decodedType.normalized, bitsPerChannel, bytesPerPixel: decodedType.byteLength * channels.length, packed: formatInfo.packed, srgb: formatInfo.srgb }; if (suffix === "-webgl") { formatInfo.webgl = true; } if (srgb === "-srgb") { formatInfo.srgb = true; } } if (format.endsWith("-webgl")) { formatInfo.webgl = true; } if (format.endsWith("-srgb")) { formatInfo.srgb = true; } return formatInfo; } function getTextureFormatInfoUsingTable(format) { const info = getTextureFormatDefinition(format); const bytesPerPixel = info.bytesPerPixel || 1; const bitsPerChannel = info.bitsPerChannel || [8, 8, 8, 8]; delete info.bitsPerChannel; delete info.bytesPerPixel; delete info.f; delete info.render; delete info.filter; delete info.blend; delete info.store; const formatInfo = { ...info, format, attachment: info.attachment || "color", channels: info.channels || "r", components: info.components || info.channels?.length || 1, bytesPerPixel, bitsPerChannel, dataType: info.dataType || "uint8", srgb: info.srgb ?? false, packed: info.packed ?? false, webgl: info.webgl ?? false, integer: info.integer ?? false, signed: info.signed ?? false, normalized: info.normalized ?? false, compressed: info.compressed ?? false