@luma.gl/effects
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Rendering and post-processing effects library for luma.gl
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# pack (ShaderModule, Experimental)
Pack and unpack floats to RGBA8 values, enables use of 8 bit textures to store floating point valies.
## Functions
### pack_floatToRGBA8( float v ) : vec4
Convert a floating point value to an RGBA vector.
### pack_RGBA8ToFloat( vec4 v ) : float
Convert an RGBA vector to a floating point value.