@luma.gl/core
Version:
The luma.gl core Device API
16 lines • 740 B
TypeScript
import type { Device } from "../device.js";
import { Resource, type ResourceProps } from "./resource.js";
export type FenceProps = ResourceProps;
/** Synchronization primitive that resolves when GPU work is completed */
export declare abstract class Fence extends Resource<FenceProps> {
static defaultProps: Required<FenceProps>;
get [Symbol.toStringTag](): string;
/** Promise that resolves when the fence is signaled */
abstract readonly signaled: Promise<void>;
constructor(device: Device, props?: FenceProps);
/** Destroy the fence and release any resources */
abstract destroy(): void;
/** Check if the fence has been signaled */
abstract isSignaled(): boolean;
}
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