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@ludiks/sdk

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The official JavaScript SDK for Ludiks — a simple solution to integrate gamification into your product without technical complexity.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ApiClient = void 0; class ApiClient { constructor(baseURL, token) { this.token = token; this.baseURL = baseURL; this.headers = Object.assign({ 'Content-Type': 'application/json' }, (token ? { Authorization: `Bearer ${token}` } : {})); } request(url, options) { return __awaiter(this, void 0, void 0, function* () { const response = yield fetch(`${this.baseURL}${url}`, Object.assign(Object.assign({}, options), { headers: Object.assign(Object.assign({}, this.headers), options.headers) })); if (!response.ok) { const error = yield response.json(); throw new Error(error.message); } return response.json(); }); } get(url) { return __awaiter(this, void 0, void 0, function* () { return this.request(url, { method: 'GET' }); }); } post(url, data) { return __awaiter(this, void 0, void 0, function* () { return this.request(url, { method: 'POST', body: data ? JSON.stringify(data) : null, }); }); } delete(url, data) { return __awaiter(this, void 0, void 0, function* () { return this.request(url, { method: 'DELETE', body: data ? JSON.stringify(data) : null, }); }); } } exports.ApiClient = ApiClient;