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@lubyou/pulumi-fortios

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A Pulumi package for creating and managing fortios cloud resources.

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import * as pulumi from "@pulumi/pulumi"; export declare class FortimanagerSystemLicenseVM extends pulumi.CustomResource { /** * Get an existing FortimanagerSystemLicenseVM resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: FortimanagerSystemLicenseVMState, opts?: pulumi.CustomResourceOptions): FortimanagerSystemLicenseVM; /** * Returns true if the given object is an instance of FortimanagerSystemLicenseVM. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is FortimanagerSystemLicenseVM; readonly adom: pulumi.Output<string | undefined>; readonly fileContent: pulumi.Output<string>; readonly target: pulumi.Output<string>; /** * Create a FortimanagerSystemLicenseVM resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: FortimanagerSystemLicenseVMArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering FortimanagerSystemLicenseVM resources. */ export interface FortimanagerSystemLicenseVMState { adom?: pulumi.Input<string>; fileContent?: pulumi.Input<string>; target?: pulumi.Input<string>; } /** * The set of arguments for constructing a FortimanagerSystemLicenseVM resource. */ export interface FortimanagerSystemLicenseVMArgs { adom?: pulumi.Input<string>; fileContent: pulumi.Input<string>; target: pulumi.Input<string>; }