UNPKG

@lorenzo.franzone/tws

Version:

Tailwind 4 Styles Generator

90 lines (89 loc) 3.96 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.initCommand = initCommand; const chalk_1 = __importDefault(require("chalk")); const fs = __importStar(require("fs-extra")); const promises_1 = require("node:timers/promises"); const prompts_1 = require("@clack/prompts"); const consts_1 = require("../../data/consts"); const logger_1 = require("../../utils/logger"); const ConfigCommand_1 = require("./ConfigCommand"); // Main function to initialize a new project configuration async function initCommand(options) { console.clear(); // Display a cool intro banner (0, prompts_1.intro)(chalk_1.default.bgBlue.white(` ${consts_1.APP_NAME.toUpperCase()} - Project initialization `)); // Check if config folder already exists const exists = await fs.pathExists(consts_1.CONFIG_DIR); if (exists) { // Ask the user if we should overwrite the existing folder (unless 'force' is passed) const overwrite = options.force ? true : await (0, prompts_1.confirm)({ message: `Heads up! Looks like the "${consts_1.CONFIG_DIR_NAME}" folder already exists. Want to start fresh?`, }); if ((0, prompts_1.isCancel)(overwrite)) { (0, prompts_1.cancel)('Got it. No changes made - you’re in control.'); return; } if (!overwrite) { (0, logger_1.logError)('No worries. Setup was skipped - nothing changed.'); return; } // Remove the existing config directory before proceeding await fs.remove(consts_1.CONFIG_DIR); } // Start a spinner to indicate progress const s = (0, prompts_1.spinner)(); s.start(`Hang tight... we're setting up the "${consts_1.CONFIG_DIR_NAME}" folder 🛠️`); await (0, promises_1.setTimeout)(1000); // Small delay for UX feel try { // Create the new config directory await fs.mkdir(consts_1.CONFIG_DIR); s.stop(chalk_1.default.green(`Nice! The "${consts_1.CONFIG_DIR_NAME}" folder is ready to roll.`)); // Outro message to signal success (0, prompts_1.outro)(chalk_1.default.blue.bold.underline(`All done! Your project is good to go.`)); } catch (error) { s.stop('Uh-oh... something went wrong while creating the folder.'); throw error; } // Continue with additional config setup await (0, ConfigCommand_1.configCommand)(options); }