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# @loopback/pooling This module contains a resource pooling service for LoopBack 4. ## Overview Some resources can be expensive to create/start. For example, a datasource has overhead to connect to the database. There will be performance penalty to use `TRANSIENT` binding scope and creates a new instance per request. But it is not feasible to be a singleton for some use cases, for example, each request may have different security contexts. The `PoolingService` is a singleton service to maintain a pool of resources. This pool service can be bound to different keys to represent multiple pools. Each binding is a singleton so that the state stays the same for injections into multiple instances for other artifacts. The pooling service observes life cycle events to start and stop. The extension is built with [generic-pool](https://github.com/coopernurse/node-pool). ![pooling.png](pooling.png) ## Stability: ⚠️Experimental⚠️ > Experimental packages provide early access to advanced or experimental > functionality to get community feedback. Such modules are published to npm > using `0.x.y` versions. Their APIs and functionality may be subject to > breaking changes in future releases. ## Installation ```sh npm install --save @loopback/pooling ``` ## Basic use Let's use the following class as an expensive resource that requires pooling for performance. ```ts class ExpensiveResource { static id = 1; id: number; status: string; constructor() { this.status = 'created'; this.id = ExpensiveResource.id++; } } ``` ### Register a pooling service ```ts import {Application, ContextTags} from '@loopback/core'; import {PoolingService, PoolServiceOptions} from '@loopback/pooling'; const app = new Application(); const poolingServiceBinding = app.service(PoolingService, { [ContextTags.KEY]: 'services.MyPoolingService', }); ``` ### Configure the pooling service A pooling service has to be configured first. We must provide a factory that handles `create/destroy` of resource instances to be pooled. There are also options to control the pooling behavior. ```ts app .configure<PoolServiceOptions<ExpensiveResource>>(poolingServiceBinding.key) .to({ factory: { async create() { const res = new ExpensiveResource(); return res; }, async destroy(resource: ExpensiveResource) { resource.status = 'destroyed'; }, }, {max: 16}, // Pooling options }); ``` See more details at https://github.com/coopernurse/node-pool/blob/master/README.md#creating-a-pool. ### Locate the pooling service ```ts const myPoolingService = await app.get<PoolingService>( 'services.MyPoolingService', ); ``` ### Acquire a resource instance from the pool ```ts // The request context can be used by a factory to set up the acquired resource // such as security credentials const res1 = await myPoolingService.acquire(requestCtx); // Do some work with res1 ``` ### Release the resource instance back to the pool After the resource is used, it **MUST** be released back to the pool. ```ts myPoolingService.release(res1); ``` ## Advanced use ### Pooling life cycle methods We can optionally implement life cycle methods for the factory and the resource to provide additional logic for pooling life cycle events: - create - destroy - acquire - release #### Factory level methods ```ts const options: PoolingServiceOptions<ExpensiveResource> = { factory: { async create() { const res = new ctor(); res.status = status; if (status === 'invalid') { // Reset status so that the next try will be good status = 'created'; } return res; }, async destroy(resource: ExpensiveResource) { resource.status = 'destroyed'; }, async validate(resource: ExpensiveResource) { const result = resource.status === 'created'; resource.status = 'validated'; return result; }, acquire(resource: ExpensiveResource, requestCtx: Context) { resource.status = 'in-use-set-by-factory'; }, release(resource: ExpensiveResource) { resource.status = 'idle-set-by-factory'; }; }, poolOptions, }; ``` #### Resource level methods The resource can also implement similar methods: ```ts class ExpensiveResourceWithHooks extends ExpensiveResource implements Poolable { private requestCtx?: Context; /** * Life cycle method to be called by `create` */ start() { // In real world, this may take a few seconds to start this.status = 'started'; } /** * Life cycle method to be called by `destroy` */ stop() { this.status = 'stopped'; } acquire(requestCtx: Context) { this.status = 'in-use'; this.requestCtx = requestCtx; } release() { this.status = 'idle'; this.requestCtx = undefined; } } ``` If the resource implements life cycle methods, they will be invoked for the pooled resource. - `start`: It will be called right after the resource is newly created by the pool. This method should be used to initialize/start the resource. - `stop`: It will be called when the pool is stopping/draining. This method should be used to stop the resource. - `acquire`: It will be called right after the resource is acquired from the pool. If it fails, the resource will be destroyed from the pool. The method should be used to set up the acquired resource. - `release`: It will be called right before the resource is released back to the pool. If it fails, the resource will be destroyed from the pool. The method should be used to clean up the resource to be released. ### Pooled resource provider The pooled resource can be wrapped into a provider class to provide pooled instances. ```ts import {PooledValue, PoolingService} from '@loopback/pooling'; class ExpensiveResourceProvider implements Provider<PooledValue<ExpensiveResource>> { constructor( @inject(POOL_SERVICE) private poolingService: PoolingService<ExpensiveResource>, ) {} async value() { return getPooledValue(this.poolingService); } } ``` Now we can bind the pooled resource provider: ```ts ctx.bind('resources.ExpensiveResource').toProvider(ExpensiveResourceProvider); const res: PooledValue<ExpensiveResource> = await ctx.get( 'resources.ExpensiveResource', ); // Do some work with the acquired resource // The resource must be released back to the pool await res.release(); ``` ### Use a binding as the pooled resource We can leverage a binding as the factory to create resources for a pool. ```ts const MY_RESOURCE = BindingKey.create<ExpensiveResource>('my-resource'); ctx.bind(MY_RESOURCE).toClass(ExpensiveResource); const factory = createPooledBindingFactory(MY_RESOURCE); const poolBinding = createBindingFromClass(PoolingService, { [ContextTags.KEY]: POOL_SERVICE, }); ctx.add(poolBinding); ctx.configure<PoolingServiceOptions<ExpensiveResource>>(poolBinding.key).to({ factory, }); ``` ## Contributions - [Guidelines](https://github.com/strongloop/loopback-next/blob/master/docs/CONTRIBUTING.md) - [Join the team](https://github.com/strongloop/loopback-next/issues/110) ## Tests Run `npm test` from the root folder. ## Contributors See [all contributors](https://github.com/strongloop/loopback-next/graphs/contributors). ## License MIT