@loken/hierarchies
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Library for working with hierarchies of identifiers and identifiable objects.
326 lines (256 loc) • 9.74 kB
text/typescript
import { LinearQueue, MultiMap, ProbabilityScale, randomInt, type Some, someToIterable } from '@loken/utilities';
import { Hierarchy } from '../hierarchies/hierarchy.js';
import type { Identify } from './identify.js';
import type { IdSpec, ItemIdOptions } from './identity-options.js';
import type { GetChildren, GetParent, IdentifyChildren, IdentifyParent } from './related-items.js';
import type { Relation } from './relations.js';
/**
* Static helper for mapping a `MultiMap<Id>` representing a parent-to-child map,
* and other representations of the same information.
*/
export class ChildMap {
/** Block instantiation by making the ctor private to simulate a static class. */
private constructor() {}
/** Create a child-map from an `IdSpec`. */
public static fromIds<Id>(spec: IdSpec<Id>): MultiMap<Id> {
if (spec instanceof Map)
return spec;
if (Array.isArray(spec))
return ChildMap.fromRelations(spec);
if (spec instanceof Hierarchy)
return ChildMap.fromHierarchy(spec);
throw new Error("Unsupported 'relations' specification.");
}
/**
* Create a child-map from the nested property keys of the `source`.
*
* @param source The object describing the relations.
* @param include Optional predicate used for determining whether a property should be included as an ID.
*/
public static fromPropertyIds(source: object, include?: (prop: string, val: any) => boolean): MultiMap<string> {
type Entry = readonly [ id: string, value: any ];
const childMap = new MultiMap<string>();
let roots: Entry[] = Object.entries(source).map(([ id, value ]) => [ id, value ]);
if (include)
roots = roots.filter(([ id, value ]) => include(id, value));
if (roots.length === 0)
return childMap;
for (const [ id ] of roots)
childMap.getOrAdd(id);
const store = new LinearQueue<Entry>();
store.attach(roots);
while (store.count > 0) {
const [ id, value ] = store.detach()!;
if (typeof value !== 'object' || value === null)
continue;
let children: Entry[] = Object.entries(value);
if (include)
children = children.filter(([ childId, childValue ]) => include(childId, childValue));
if (children.length === 0)
continue;
childMap.add(id, children.map(([ childId ]) => childId));
store.attach(children);
}
return childMap;
}
/** Create a child-map from `ItemIdOptions`. */
public static fromItems<Item, Id>(options: ItemIdOptions<Item, Id>): MultiMap<Id> {
if (options.spec)
return ChildMap.fromIds(options.spec);
if (options.children)
return ChildMap.fromChildren(options.items, options.identify, options.children);
if (options.childIds)
return ChildMap.fromChildIds(options.items, options.identify, options.childIds);
if (options.parent)
return ChildMap.fromParents(options.items, options.identify, options.parent);
if (options.parentId)
return ChildMap.fromParentIds(options.items, options.identify, options.parentId);
throw new Error('Unsupported specification object!');
}
/** Create a child-map from `items` using `identify` and `getChildren` delegates. */
public static fromChildren<Item, Id>(items: Some<Item>, identify: Identify<Item, Id>, getChildren: GetChildren<Item>): MultiMap<Id> {
const childMap = new MultiMap<Id>();
for (const item of someToIterable(items)) {
const childIds = getChildren(item)?.map(identify);
if (childIds?.length)
childMap.add(identify(item), childIds);
}
return childMap;
}
/** Create a child-map from `items` using `identify` and `identifyChildren` delegates. */
public static fromChildIds<Item, Id>(items: Some<Item>, identify: Identify<Item, Id>, identifyChildren: IdentifyChildren<Item, Id>): MultiMap<Id> {
const childMap = new MultiMap<Id>();
for (const item of someToIterable(items)) {
const childIds = identifyChildren(item);
if (childIds?.length)
childMap.add(identify(item), childIds);
}
return childMap;
}
/** Create a child-map from `items` using `identify` and `getParent` delegates. */
public static fromParents<Item, Id>(items: Some<Item>, identify: Identify<Item, Id>, getParent: GetParent<Item>): MultiMap<Id> {
const childMap = new MultiMap<Id>();
for (const item of someToIterable(items)) {
const parent = getParent(item);
if (parent)
childMap.add(identify(parent), identify(item));
else
childMap.getOrAdd(identify(item));
}
return childMap;
}
/** Create a child-map from `items` using `identify` and `identifyParent` delegates. */
public static fromParentIds<Item, Id>(items: Some<Item>, identify: Identify<Item, Id>, identifyParent: IdentifyParent<Item, Id>): MultiMap<Id> {
const childMap = new MultiMap<Id>();
for (const item of someToIterable(items)) {
const parentId = identifyParent(item);
if (parentId)
childMap.add(parentId, identify(item));
else
childMap.getOrAdd(identify(item));
}
return childMap;
}
/** Create a child map from the `hierarchy`. */
public static fromHierarchy<Item, Id>(hierarchy: Hierarchy<Item, Id>): MultiMap<Id> {
return hierarchy.toChildMap();
}
/** Create a child map from the `relations`. */
public static fromRelations<Id>(relations: Some<Relation<Id>>): MultiMap<Id> {
const map = new MultiMap<Id>();
for (const [ parent, child ] of someToIterable(relations))
map.add(parent, child);
return map;
}
/** Create relations from the `childMap`. */
public static toRelations<Id>(childMap: MultiMap<Id>): Relation<Id>[] {
const relations: Relation<Id>[] = [];
for (const [ parent, children ] of childMap) {
for (const child of children)
relations.push([ parent, child ]);
}
return relations;
}
/** Create a parent map from the `childMap`. */
public static toParentMap<Id>(childMap: MultiMap<Id>, roots?: Set<Id>): Map<Id, Id | undefined> {
const parentMap = new Map<Id, Id | undefined>();
roots ??= this.getRoots(childMap);
// Add roots that are also leaves, as otherwise we lose them.
for (const root of roots) {
if (childMap.get(root)!.size === 0)
parentMap.set(root, undefined);
}
for (const [ parent, children ] of childMap) {
for (const child of children)
parentMap.set(child, parent);
}
return parentMap;
}
/** Create a descendants map from the `childMap`. */
public static toDescendantMap<Id>(childMap: MultiMap<Id>, parentMap?: Map<Id, Id | undefined>): MultiMap<Id> {
parentMap ??= this.toParentMap(childMap);
const descendantMap = new MultiMap<Id>();
for (const [ child, parent ] of parentMap) {
if (parent === undefined) {
descendantMap.getOrAdd(child);
continue;
}
let ancestor: Id | undefined = parent;
while (ancestor !== undefined) {
descendantMap.getOrAdd(ancestor).add(child);
ancestor = parentMap.get(ancestor);
}
}
return descendantMap;
}
/** Create an ancestor map from the `childMap`. */
public static toAncestorMap<Id>(childMap: MultiMap<Id>, parentMap?: Map<Id, Id | undefined>): MultiMap<Id> {
parentMap ??= this.toParentMap(childMap);
const ancestorMap = new MultiMap<Id>();
for (const [ child, parent ] of parentMap) {
const ancestors = ancestorMap.getOrAdd(child);
let ancestor = parent;
while (ancestor !== undefined) {
ancestors.add(ancestor);
ancestor = parentMap.get(ancestor);
}
}
return ancestorMap;
}
/** Get the set of IDs representing the roots of the `childMap`. */
public static getRoots<Id>(childMap: MultiMap<Id>) {
const seenChildren = new Set<Id>();
const roots = new Set<Id>();
for (const [ parent, children ] of childMap) {
if (!seenChildren.has(parent))
roots.add(parent);
for (const child of children) {
seenChildren.add(child);
roots.delete(child);
}
}
return roots;
}
/**
* Add the `ancestors` to the `childMap`.
* @param ancestors The ancestor IDs organized from a node and up through its parents.
* @param childMap A child-map. Default: Empty `MultiMap`.
* @returns The `childMap`.
*/
public static addAncestors<Id>(ancestors: Id[], childMap = new MultiMap<Id>()) {
if (ancestors.length === 0)
return;
if (ancestors.length === 1) {
childMap.getOrAdd(ancestors[0]!);
}
else {
ancestors.reduce((child, parent) => {
childMap.add(parent, child);
return parent;
});
}
return childMap;
}
/**
* Generate a child map for `count` IDs using a `create` function and randomly created structure.
* @param count The number of IDs to create.
* @param create The delegate responsible for creating new IDs.
* @param chance Fraction chance to add move a layer deeper in the tree. (Default: 0.50)
* @param decay The decay to apply to the `chance` for each layer.
*/
public static generate<Id>(options: {
count: number,
create: (options: ({
index: number,
siblings: Id[],
ancestry: Id[],
})) => Id,
chance?: number,
decay?: number,
}): MultiMap<Id> {
const { count, create } = options;
const childMap = new MultiMap<Id>();
for (let index = 0; index < count; index++) {
const probability = new ProbabilityScale({
mode: 'decay',
probability: options.chance ?? .50,
scale: options.decay ?? .10,
});
const ancestry: Id[] = [];
let siblings = childMap.keys().toArray();
while (siblings.length && probability.sample()) {
const branch = siblings[siblings.length === 1 ? 0 : randomInt(0, siblings.length)]!;
const children = childMap.get(branch);
siblings = children ? [ ...children ] : [];
ancestry.push(branch);
probability.increment();
}
const id = create({ index, siblings, ancestry });
if (ancestry.length === 0)
childMap.getOrAdd(id);
else
childMap.add(ancestry.at(-1)!, id);
}
return childMap;
}
}