@logicflow/core
Version:
LogicFlow, help you quickly create flowcharts
200 lines (199 loc) • 8.34 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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};
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
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}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.PolygonNodeModel = void 0;
var lodash_es_1 = require("lodash-es");
var mobx_1 = require("mobx");
var BaseNodeModel_1 = __importDefault(require("./BaseNodeModel"));
var constant_1 = require("../../constant");
var util_1 = require("../../util");
var PolygonNodeModel = /** @class */ (function (_super) {
__extends(PolygonNodeModel, _super);
// @observable properties: IPolygonNodeProperties = {}
function PolygonNodeModel(data, graphModel) {
var _this = _super.call(this, data, graphModel) || this;
_this.modelType = constant_1.ModelType.POLYGON_NODE;
_this.points = [
[50, 0],
[100, 50],
[50, 100],
[0, 50], // 菱形
// [0,100], [50,25], [50,75], [100,0] // 闪电
// [100, 10],
// [40, 198],
// [190, 78],
// [10, 78],
// [160, 198], // 五角星
];
// this.properties = data.properties || {}
_this.initNodeData(data);
_this.setAttributes();
return _this;
}
PolygonNodeModel.prototype.setAttributes = function () {
_super.prototype.setAttributes.call(this);
var _a = this.properties, points = _a.points, width = _a.width, height = _a.height;
// DONE: 如果设置了 points,又设置了节点的宽高,则需要做如下操作
// 1. 将 points 的位置置零,即将图形向原点移动(找到 points 中 x,y 的最小值,所有坐标值减掉该值)
// 2. 按宽高的比例重新计算最新的 points
// if (points) {
// this.points = points
// }
var nextPoints = points || this.points;
this.points = (0, util_1.normalizePolygon)(nextPoints, width, height);
};
PolygonNodeModel.prototype.getNodeStyle = function () {
var style = _super.prototype.getNodeStyle.call(this);
var _a = this.graphModel, polygon = _a.theme.polygon, customPolygon = _a.customStyles.polygon;
var _b = this.properties.style, customStyle = _b === void 0 ? {} : _b;
return __assign(__assign(__assign(__assign({}, style), (0, lodash_es_1.cloneDeep)(polygon)), (0, lodash_es_1.cloneDeep)(customPolygon)), (0, lodash_es_1.cloneDeep)(customStyle));
};
Object.defineProperty(PolygonNodeModel.prototype, "pointsPosition", {
/**
* 由于大多数情况下,我们初始化拿到的多边形坐标都是基于原点的(例如绘图工具到处的svg)。
* 在logicflow中对多边形进行移动,我们不需要去更新points,
* 而是去更新多边形中心点即可。
*/
get: function () {
var _a = this, x = _a.x, y = _a.y, width = _a.width, height = _a.height;
return this.points.map(function (item) { return ({
x: item[0] + x - width / 2,
y: item[1] + y - height / 2,
}); });
},
enumerable: false,
configurable: true
});
Object.defineProperty(PolygonNodeModel.prototype, "width", {
get: function () {
var min = Number.MAX_SAFE_INTEGER;
var max = Number.MIN_SAFE_INTEGER;
this.points.forEach(function (_a) {
var _b = __read(_a, 1), x = _b[0];
if (x < min) {
min = x;
}
if (x > max) {
max = x;
}
});
return max - min;
},
enumerable: false,
configurable: true
});
Object.defineProperty(PolygonNodeModel.prototype, "height", {
get: function () {
var min = Number.MAX_SAFE_INTEGER;
var max = Number.MIN_SAFE_INTEGER;
this.points.forEach(function (_a) {
var _b = __read(_a, 2), y = _b[1];
if (y < min) {
min = y;
}
if (y > max) {
max = y;
}
});
return max - min;
},
enumerable: false,
configurable: true
});
PolygonNodeModel.prototype.getDefaultAnchor = function () {
var _this = this;
var _a = this, x = _a.x, y = _a.y, width = _a.width, height = _a.height, points = _a.points;
return points.map(function (_a, idx) {
var _b = __read(_a, 2), x1 = _b[0], y1 = _b[1];
return ({
x: x + x1 - width / 2,
y: y + y1 - height / 2,
id: "".concat(_this.id, "_").concat(idx),
});
});
};
PolygonNodeModel.prototype.resize = function (resizeInfo) {
var _this = this;
var width = resizeInfo.width, height = resizeInfo.height, deltaX = resizeInfo.deltaX, deltaY = resizeInfo.deltaY;
// 移动节点以及文本内容
this.move(deltaX / 2, deltaY / 2);
var nextPoints = (0, lodash_es_1.map)(this.points, function (_a) {
var _b = __read(_a, 2), x = _b[0], y = _b[1];
return [
(x * width) / _this.width,
(y * height) / _this.height,
];
});
this.points = nextPoints;
this.properties.points = nextPoints;
// this.setProperties({
// points: toJS(nextPoints),
// })
return this.getData();
};
__decorate([
mobx_1.observable
], PolygonNodeModel.prototype, "points", void 0);
__decorate([
mobx_1.computed
], PolygonNodeModel.prototype, "pointsPosition", null);
__decorate([
mobx_1.computed
], PolygonNodeModel.prototype, "width", null);
__decorate([
mobx_1.computed
], PolygonNodeModel.prototype, "height", null);
return PolygonNodeModel;
}(BaseNodeModel_1.default));
exports.PolygonNodeModel = PolygonNodeModel;
exports.default = PolygonNodeModel;