@logicflow/core
Version:
LogicFlow, help you quickly create flowcharts
54 lines (53 loc) • 2.39 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.PolygonNode = void 0;
var jsx_runtime_1 = require("preact/jsx-runtime");
var BaseNode_1 = __importDefault(require("./BaseNode"));
var shape_1 = require("../shape");
var PolygonNode = /** @class */ (function (_super) {
__extends(PolygonNode, _super);
function PolygonNode() {
return _super !== null && _super.apply(this, arguments) || this;
}
PolygonNode.prototype.getShape = function () {
var model = this.props.model;
var _a = model, x = _a.x, y = _a.y, width = _a.width, height = _a.height, points = _a.points;
var style = model.getNodeStyle();
var attr = {
transform: "matrix(1 0 0 1 ".concat(x - width / 2, " ").concat(y - height / 2, ")"),
};
return ((0, jsx_runtime_1.jsx)("g", __assign({}, attr, { children: (0, jsx_runtime_1.jsx)(shape_1.Polygon, __assign({}, style, { points: points, x: x, y: y })) })));
};
return PolygonNode;
}(BaseNode_1.default));
exports.PolygonNode = PolygonNode;
exports.default = PolygonNode;