@logic-pad/core
Version:
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TypeScript
import GridData from '../grid.js';
import GridConnections from '../gridConnections.js';
import Rule from '../rules/rule.js';
import TileData from '../tile.js';
import Symbol from '../symbols/symbol.js';
import { AnyConfig } from '../config.js';
import { Puzzle, PuzzleData } from '../puzzle.js';
import { ControlLine } from '../rules/musicControlLine.js';
import GridZones from '../gridZones.js';
import SerializerV0 from './serializer_v0.js';
import Instruction from '../instruction.js';
export default class SerializerChecksum extends SerializerV0 {
readonly version: number;
parseTile(_str: string): TileData;
stringifyControlLine(line: ControlLine): string;
parseControlLine(_str: string): ControlLine;
stringifyConfig(instruction: Instruction, config: AnyConfig): string;
parseConfig(_configs: readonly AnyConfig[], _entry: string): [string, unknown];
parseRule(_str: string): Rule;
parseSymbol(_str: string): Symbol;
parseConnections(_input: string): GridConnections;
stringifyZones(zones: GridZones): string;
parseZones(_input: string): GridZones;
parseTiles(_input: string): TileData[][];
stringifyRules(rules: readonly Rule[]): string;
parseRules(_input: string): Rule[];
stringifySymbols(symbols: ReadonlyMap<string, readonly Symbol[]>): string;
parseSymbols(_input: string): Map<string, Symbol[]>;
stringifyGrid(grid: GridData): string;
parseGrid(_input: string): GridData;
stringifyGridWithSolution(puzzle: PuzzleData): string;
parseGridWithSolution(_input: string): PuzzleData;
stringifyPuzzle(puzzle: Puzzle): string;
parsePuzzle(_input: string): Puzzle;
}