@lodestar/beacon-node
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A Typescript implementation of the beacon chain
312 lines (267 loc) • 6.42 kB
text/typescript
/**
* Return the last index in the array that matches the predicate
*/
export function findLastIndex<T>(array: T[], predicate: (value: T) => boolean): number {
let i = array.length;
while (i--) {
if (predicate(array[i])) {
return i;
}
}
return -1;
}
/**
* The node for LinkedList below
*/
class Node<T> {
data: T;
next: Node<T> | null = null;
prev: Node<T> | null = null;
constructor(data: T) {
this.data = data;
}
}
/**
* We want to use this if we only need push/pop/shift method
* without random access.
* The shift() method should be cheaper than regular array.
*/
export class LinkedList<T> {
private _length: number;
private head: Node<T> | null;
private tail: Node<T> | null;
private pointer: Node<T> | null = null;
constructor() {
this._length = 0;
this.head = null;
this.tail = null;
}
get length(): number {
return this._length;
}
/**
* Add to the end of the list
*/
push(data: T): void {
if (this._length === 0) {
this.tail = this.head = new Node(data);
this._length++;
return;
}
if (!this.head || !this.tail) {
// should not happen
throw Error("No head or tail");
}
const newTail = new Node(data);
this.tail.next = newTail;
newTail.prev = this.tail;
this.tail = newTail;
this._length++;
}
/**
* Add to the beginning of the list
*/
unshift(data: T): void {
if (this._length === 0) {
this.tail = this.head = new Node(data);
this._length++;
return;
}
if (!this.head || !this.tail) {
// should not happen
throw Error("No head or tail");
}
const newHead = new Node(data);
newHead.next = this.head;
this.head.prev = newHead;
this.head = newHead;
this._length++;
}
insertAfter(after: T, data: T): void {
const node = this.findNode(after);
if (!node) {
return;
}
if (node === this.tail) {
this.push(data);
return;
}
const newNode = new Node(data);
newNode.next = node.next;
newNode.prev = node;
node.next = newNode;
if (newNode.next) newNode.next.prev = newNode;
this._length++;
}
pop(): T | null {
const oldTail = this.tail;
if (!oldTail) return null;
this._length = Math.max(0, this._length - 1);
if (this._length === 0) {
this.head = this.tail = null;
} else {
this.tail = oldTail.prev;
if (this.tail) this.tail.next = null;
oldTail.prev = oldTail.next = null;
}
return oldTail.data;
}
shift(): T | null {
const oldHead = this.head;
if (!oldHead) return null;
this._length = Math.max(0, this._length - 1);
if (this._length === 0) {
this.head = this.tail = null;
} else {
this.head = oldHead.next;
if (this.head) this.head.prev = null;
oldHead.prev = oldHead.next = null;
}
return oldHead.data;
}
first(): T | null {
return this.head?.data ?? null;
}
last(): T | null {
return this.tail?.data ?? null;
}
/**
* Delete the first item thats search from head
*/
deleteFirst(item: T): boolean {
if (item === this.head?.data) {
this.shift();
return true;
}
let node = this.head;
while (node) {
if (node.data === item) {
if (node === this.tail) this.tail = node.prev;
if (node.prev) node.prev.next = node.next;
if (node.next) node.next.prev = node.prev;
node.prev = node.next = null;
this._length--;
return true;
}
node = node.next;
}
return false;
}
/**
* Delete the first item search from tail.
*/
deleteLast(item: T): boolean {
if (item === this.tail?.data) {
this.pop();
return true;
}
let node = this.tail;
while (node) {
if (node.data === item) {
if (node === this.head) this.head = node.next;
if (node.prev) node.prev.next = node.next;
if (node.next) node.next.prev = node.prev;
node.prev = node.next = null;
this._length--;
return true;
}
node = node.prev;
}
return false;
}
/**
* Move an existing item to the head of the list.
* If the item is not found, do nothing.
*/
moveToHead(item: T): void {
// if this is head, do nothing
if (this.head?.data === item) {
return;
}
const found = this.deleteFirst(item);
if (found) {
this.unshift(item);
}
}
/**
* Move an existing item to the second position of the list.
* If the item is not found, do nothing.
*/
moveToSecond(item: T): void {
// if this is head or second, do nothing
if (this.head?.data === item || this.head?.next?.data === item) {
return;
}
const found = this.deleteFirst(item);
if (found) {
if (this.head?.next) {
const oldSecond = this.head.next;
const newSecond = new Node(item);
this.head.next = newSecond;
newSecond.next = oldSecond;
newSecond.prev = this.head;
oldSecond.prev = newSecond;
} else {
// only 1 item in the list
this.push(item);
}
}
}
next(): IteratorResult<T> {
if (!this.pointer) {
return {done: true, value: undefined};
}
const value = this.pointer.data;
this.pointer = this.pointer.next;
return {done: false, value};
}
[Symbol.iterator](): IterableIterator<T> {
this.pointer = this.head;
return this;
}
values(): IterableIterator<T> {
this.pointer = this.head;
return this;
}
clear(): void {
this.head = this.tail = null;
this._length = 0;
}
toArray(): T[] {
let node = this.head;
if (!node) return [];
const arr: T[] = [];
while (node) {
arr.push(node.data);
node = node.next;
}
return arr;
}
map<U>(fn: (t: T) => U): U[] {
let node = this.head;
if (!node) return [];
const arr: U[] = [];
while (node) {
arr.push(fn(node.data));
node = node.next;
}
return arr;
}
/**
* Check if the item is in the list.
* @returns
*/
has(item: T): boolean {
return this.findNode(item) !== null;
}
private findNode(item: T): Node<T> | null {
let node = this.head;
while (node) {
if (node.data === item) {
return node;
}
node = node.next;
}
return null;
}
}