@lodestar/beacon-node
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A Typescript implementation of the beacon chain
31 lines • 1.47 kB
JavaScript
import { negativeGossipScoreIgnoreThreshold } from "../../gossip/scoringParameters.js";
import { MIN_SCORE_BEFORE_BAN, MIN_SCORE_BEFORE_DISCONNECT } from "./constants.js";
import { ScoreState } from "./interface.js";
export function scoreToState(score) {
if (score <= MIN_SCORE_BEFORE_BAN)
return ScoreState.Banned;
if (score <= MIN_SCORE_BEFORE_DISCONNECT)
return ScoreState.Disconnected;
return ScoreState.Healthy;
}
/**
* Utility to update gossipsub score of connected peers
*/
export function updateGossipsubScores(peerRpcScores, gossipsubScores, toIgnoreNegativePeers) {
// sort by gossipsub score desc
const sortedPeerIds = Array.from(gossipsubScores.keys()).sort((a, b) => (gossipsubScores.get(b) ?? 0) - (gossipsubScores.get(a) ?? 0));
for (const peerId of sortedPeerIds) {
const gossipsubScore = gossipsubScores.get(peerId);
if (gossipsubScore !== undefined) {
let ignore = false;
if (gossipsubScore < 0 && gossipsubScore > negativeGossipScoreIgnoreThreshold && toIgnoreNegativePeers > 0) {
// We ignore the negative score for the best negative peers so that their
// gossipsub score can recover without getting disconnected.
ignore = true;
toIgnoreNegativePeers -= 1;
}
peerRpcScores.updateGossipsubScore(peerId, gossipsubScore, ignore);
}
}
}
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