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@lodestar/beacon-node

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A Typescript implementation of the beacon chain

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var __addDisposableResource = (this && this.__addDisposableResource) || function (env, value, async) { if (value !== null && value !== void 0) { if (typeof value !== "object" && typeof value !== "function") throw new TypeError("Object expected."); var dispose, inner; if (async) { if (!Symbol.asyncDispose) throw new TypeError("Symbol.asyncDispose is not defined."); dispose = value[Symbol.asyncDispose]; } if (dispose === void 0) { if (!Symbol.dispose) throw new TypeError("Symbol.dispose is not defined."); dispose = value[Symbol.dispose]; if (async) inner = dispose; } if (typeof dispose !== "function") throw new TypeError("Object not disposable."); if (inner) dispose = function() { try { inner.call(this); } catch (e) { return Promise.reject(e); } }; env.stack.push({ value: value, dispose: dispose, async: async }); } else if (async) { env.stack.push({ async: true }); } return value; }; var __disposeResources = (this && this.__disposeResources) || (function (SuppressedError) { return function (env) { function fail(e) { env.error = env.hasError ? new SuppressedError(e, env.error, "An error was suppressed during disposal.") : e; env.hasError = true; } var r, s = 0; function next() { while (r = env.stack.pop()) { try { if (!r.async && s === 1) return s = 0, env.stack.push(r), Promise.resolve().then(next); if (r.dispose) { var result = r.dispose.call(r.value); if (r.async) return s |= 2, Promise.resolve(result).then(next, function(e) { fail(e); return next(); }); } else s |= 1; } catch (e) { fail(e); } } if (s === 1) return env.hasError ? Promise.reject(env.error) : Promise.resolve(); if (env.hasError) throw env.error; } return next(); }; })(typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) { var e = new Error(message); return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e; }); /* * Serialize state using the BufferPool if provided. */ export async function serializeState(state, source, processFn, bufferPool) { const size = state.type.tree_serializedSize(state.node); let stateBytes = null; if (bufferPool) { const env_1 = { stack: [], error: void 0, hasError: false }; try { const bufferWithKey = __addDisposableResource(env_1, bufferPool.alloc(size, source), false); if (bufferWithKey) { stateBytes = bufferWithKey.buffer; const dataView = new DataView(stateBytes.buffer, stateBytes.byteOffset, stateBytes.byteLength); state.serializeToBytes({ uint8Array: stateBytes, dataView }, 0); return processFn(stateBytes); } } catch (e_1) { env_1.error = e_1; env_1.hasError = true; } finally { __disposeResources(env_1); } } // we already have metrics in BufferPool so no need to do it here stateBytes = state.serialize(); return processFn(stateBytes); } //# sourceMappingURL=serializeState.js.map