@lodestar/beacon-node
Version:
A Typescript implementation of the beacon chain
37 lines • 1.62 kB
TypeScript
import { Slot } from "@lodestar/types";
import { LodestarError } from "@lodestar/utils";
/**
* Result of adding data to an operation pool of an aggregatable object.
*/
export declare enum InsertOutcome {
/** The data had not been seen before and was added to the pool. */
NewData = "NewData",
/** A validator signature for a participant of this data is already known. No changes were made. */
AlreadyKnown = "AlreadyKnown",
/** Not existing in the pool but it's too old to add. No changes were made. */
Old = "Old",
/** The pool has reached its limit. No changes were made. */
ReachLimit = "ReachLimit",
/** Messages don't bring any value, for example attestations come to the pool at > 2/3 of slot. No changes were made */
Late = "Late",
/** The data is know, and the new participants have been added to the aggregated signature */
Aggregated = "Aggregated",
/** The data is not better than the existing data*/
NotBetterThan = "NotBetterThan"
}
export declare enum OpPoolErrorCode {
/** The given object slot was too low to be stored. No changes were made. */
SLOT_TOO_LOW = "OP_POOL_ERROR_SLOT_TOO_LOW",
/** Reached max number of unique objects per slot. This is a DoS protection function. */
REACHED_MAX_PER_SLOT = "OP_POOL_ERROR_REACHED_MAX_PER_SLOT"
}
export type OpPoolErrorType = {
code: OpPoolErrorCode.SLOT_TOO_LOW;
slot: Slot;
lowestPermissibleSlot: Slot;
} | {
code: OpPoolErrorCode.REACHED_MAX_PER_SLOT;
};
export declare class OpPoolError extends LodestarError<OpPoolErrorType> {
}
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