@loaders.gl/worker-utils
Version:
Utilities for running tasks on worker threads
36 lines • 1.04 kB
JavaScript
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
import { assert } from '../env-utils/assert';
export default class WorkerJob {
constructor(jobName, workerThread) {
_defineProperty(this, "name", void 0);
_defineProperty(this, "workerThread", void 0);
_defineProperty(this, "isRunning", true);
_defineProperty(this, "result", void 0);
_defineProperty(this, "_resolve", () => {});
_defineProperty(this, "_reject", () => {});
this.name = jobName;
this.workerThread = workerThread;
this.result = new Promise((resolve, reject) => {
this._resolve = resolve;
this._reject = reject;
});
}
postMessage(type, payload) {
this.workerThread.postMessage({
source: 'loaders.gl',
type,
payload
});
}
done(value) {
assert(this.isRunning);
this.isRunning = false;
this._resolve(value);
}
error(error) {
assert(this.isRunning);
this.isRunning = false;
this._reject(error);
}
}
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