UNPKG

@loaders.gl/tiles

Version:

Common components for different tiles loaders.

28 lines 1.14 kB
import { Tile3D } from '@loaders.gl/tiles'; import { CullingVolume } from '@math.gl/culling'; import { GeospatialViewport } from "../../types.js"; export type FrameState = { camera: { position: number[]; direction: number[]; up: number[]; }; viewport: GeospatialViewport; topDownViewport: GeospatialViewport; height: number; cullingVolume: CullingVolume; frameNumber: number; sseDenominator: number; }; export declare function getFrameState(viewport: GeospatialViewport, frameNumber: number): FrameState; /** * Limit `tiles` array length with `maximumTilesSelected` number. * The criteria for this filtering is distance of a tile center * to the `frameState.viewport`'s longitude and latitude * @param tiles - tiles array to filter * @param frameState - frameState to calculate distances * @param maximumTilesSelected - maximal amount of tiles in the output array * @returns new tiles array */ export declare function limitSelectedTiles(tiles: Tile3D[], frameState: FrameState, maximumTilesSelected: number): [Tile3D[], Tile3D[]]; //# sourceMappingURL=frame-state.d.ts.map