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@loaders.gl/textures

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Framework-independent loaders for compressed and super compressed (basis) textures

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import { parseCrunch } from "../lib/parsers/parse-crunch.js"; /** * Loader for the Crunch compressed texture container format */ export declare const CrunchLoaderWithParser: { parse: typeof parseCrunch; dataType: import("@loaders.gl/schema").TextureLevel[]; batchType: never; id: "crunch"; name: "Crunch"; module: "textures"; version: any; worker: true; extensions: ["crn"]; mimeTypes: ["image/crn", "image/x-crn", "application/octet-stream"]; binary: true; options: { readonly crunch: {}; }; }; //# sourceMappingURL=crunch-worker.d.ts.map