@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
14 lines • 687 B
TypeScript
import type { TextureFormat } from '@loaders.gl/schema';
/**
* @deprecated Pass `basis.supportedTextureFormats` to Basis loaders instead of relying on global detection.
*/
export declare function detectSupportedTextureFormats(gl?: WebGLRenderingContext): Set<TextureFormat>;
/**
* Returns a list of formats.
* Creates a temporary WebGLRenderingContext if none is provided.
*
* @deprecated Pass `basis.supportedTextureFormats` to Basis loaders instead of relying on global detection.
* @param gl - Optional context.
*/
export declare function detectSupportedGPUTextureFormats(gl?: WebGLRenderingContext): Set<string>;
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