@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
8 lines • 362 B
TypeScript
import type { TextureLevel } from '@loaders.gl/schema';
/**
* Deduces format and parses compressed texture loaded in ArrayBuffer
* @param data - binary data of compressed texture
* @returns Array of the texture levels
*/
export declare function parseCompressedTexture(data: ArrayBuffer): TextureLevel[];
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