@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
12 lines • 464 B
TypeScript
import { type LoadLibraryOptions } from '@loaders.gl/worker-utils';
export declare const CRUNCH_EXTERNAL_LIBRARIES: {
/** Crunch decoder library. It is used as dynamically imported script */
DECODER: string;
};
/**
* Load crunch decoder module
* @param options - loader options
* @returns Promise of module object
*/
export declare function loadCrunchModule(options: LoadLibraryOptions): Promise<any>;
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