@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
30 lines (29 loc) • 1.07 kB
JavaScript
// loaders.gl
// SPDX-License-Identifier: MIT
// Copyright (c) vis.gl contributors
// Polyfills increases the bundle size significantly. Use it for NodeJS worker only
import '@loaders.gl/polyfills';
import { WorkerBody } from '@loaders.gl/worker-utils';
import { KTX2BasisWriter } from "../ktx2-basis-writer.js";
(async () => {
// Check that we are actually in a worker thread
if (!(await WorkerBody.inWorkerThread())) {
return;
}
WorkerBody.onmessage = async (type, payload) => {
switch (type) {
case 'process':
try {
const { input, options } = payload;
const result = await KTX2BasisWriter.encode?.(input, options);
WorkerBody.postMessage('done', { result });
}
catch (error) {
const message = error instanceof Error ? error.message : '';
WorkerBody.postMessage('error', { error: message });
}
break;
default:
}
};
})();