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@loaders.gl/textures

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Framework-independent loaders for compressed and super compressed (basis) textures

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/** * Returns a list of formats. * Creates a temporary WebGLRenderingContext if none is provided. * * @param gl - Optional context. */ export declare function getSupportedGPUTextureFormats(gl?: WebGLRenderingContext): Set<string>; //# sourceMappingURL=texture-formats.d.ts.map