@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
12 lines • 619 B
TypeScript
import type { GetUrl, UrlOptions } from "./texture-api-types.js";
export type ImageCubeTexture = {
GL_TEXTURE_CUBE_MAP_POSITIVE_X: any;
GL_TEXTURE_CUBE_MAP_NEGATIVE_X: any;
GL_TEXTURE_CUBE_MAP_POSITIVE_Y: any;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: any;
GL_TEXTURE_CUBE_MAP_POSITIVE_Z: any;
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: any;
};
export declare function getImageCubeUrls(getUrl: GetUrl, options: UrlOptions): Promise<Record<number, string | string[]>>;
export declare function loadImageTextureCube(getUrl: GetUrl, options?: {}): Promise<ImageCubeTexture>;
//# sourceMappingURL=load-image-cube.d.ts.map