@loaders.gl/textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
10 lines • 584 B
TypeScript
import type { ImageDataType } from '@loaders.gl/images';
/**
* Encodes image to Basis Universal Supercompressed GPU Texture.
* Code example is taken from here - https://github.com/BinomialLLC/basis_universal/blob/master/webgl/ktx2_encode_test/index.html#L279
* BasisEncoder API - https://github.com/BinomialLLC/basis_universal/blob/master/webgl/transcoder/basis_wrappers.cpp#L1712
* @param image
* @param options
*/
export declare function encodeKTX2BasisTexture(image: ImageDataType, options?: any): Promise<ArrayBuffer>;
//# sourceMappingURL=encode-ktx2-basis-texture.d.ts.map