@loaders.gl/terrain
Version:
Framework-independent loader for terrain raster formats
7 lines • 331 B
TypeScript
import { Mesh } from '@loaders.gl/schema';
export type ParseQuantizedMeshOptions = {
bounds?: [number, number, number, number];
skirtHeight?: number | null;
};
export declare function parseQuantizedMesh(arrayBuffer: ArrayBuffer, options?: ParseQuantizedMeshOptions): Mesh;
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