@loaders.gl/shapefile
Version:
Loader for the Shapefile Format
60 lines • 1.77 kB
TypeScript
export type BinaryChunkReaderOptions = {
maxRewindBytes: number;
};
export declare class BinaryChunkReader {
offset: number;
arrayBuffers: ArrayBuffer[];
ended: boolean;
maxRewindBytes: number;
constructor(options?: BinaryChunkReaderOptions);
/**
* @param arrayBuffer
*/
write(arrayBuffer: ArrayBuffer): void;
end(): void;
/**
* Has enough bytes available in array buffers
*
* @param bytes Number of bytes
* @return boolean
*/
hasAvailableBytes(bytes: number): boolean;
/**
* Find offsets of byte ranges within this.arrayBuffers
*
* @param bytes Byte length to read
* @return Arrays with byte ranges pointing to this.arrayBuffers, Output type is nested array, e.g. [ [0, [1, 2]], ...]
*/
findBufferOffsets(bytes: number): any[] | null;
/**
* Get the required number of bytes from the iterator
*
* @param bytes Number of bytes
* @return DataView with data
*/
getDataView(bytes: number): DataView | null;
/**
* Dispose of old array buffers
*/
disposeBuffers(): void;
/**
* Copy multiple ArrayBuffers into one contiguous ArrayBuffer
*
* In contrast to concatenateArrayBuffers, this only copies the necessary
* portions of the source arrays, rather than first copying the entire arrays
* then taking a part of them.
*
* @param bufferOffsets List of internal array offsets
* @return New contiguous ArrayBuffer
*/
_combineArrayBuffers(bufferOffsets: any[]): ArrayBufferLike;
/**
* @param bytes
*/
skip(bytes: number): void;
/**
* @param bytes
*/
rewind(bytes: number): void;
}
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