@loaders.gl/pcd
Version:
Framework-independent loader for the PCD format
31 lines (27 loc) • 617 B
text/typescript
import type {Mesh} from '@loaders.gl/schema';
type BoundingBox = [[number, number, number], [number, number, number]];
export type PCDHeader = {
data: any;
headerLen: number;
str: string;
version: number;
fields: string[];
size: number[];
type: null | string[];
count: null | number[];
width: number;
height: number;
viewpoint: null | string;
points: number;
offset: {[index: string]: number};
rowSize: number;
vertexCount: number;
boundingBox: BoundingBox;
};
/** */
export type PCDMesh = Mesh & {
loader: 'pcd';
loaderData: PCDHeader;
topology: 'point-list';
mode: 0;
};