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@loaders.gl/mvt

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Loader for Mapbox Vector Tiles

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"use strict"; (() => { var __create = Object.create; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __getProtoOf = Object.getPrototypeOf; var __hasOwnProp = Object.prototype.hasOwnProperty; var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; var __commonJS = (cb, mod) => function __require() { return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports; }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( // If the importer is in node compatibility mode or this is not an ESM // file that has been converted to a CommonJS file using a Babel- // compatible transform (i.e. "__esModule" has not been set), then set // "default" to the CommonJS "module.exports" for node compatibility. isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod )); var __publicField = (obj, key, value) => { __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value); return value; }; // ../../node_modules/ieee754/index.js var require_ieee754 = __commonJS({ "../../node_modules/ieee754/index.js"(exports) { exports.read = function(buffer, offset, isLE, mLen, nBytes) { var e, m; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var nBits = -7; var i = isLE ? nBytes - 1 : 0; var d = isLE ? -1 : 1; var s = buffer[offset + i]; i += d; e = s & (1 << -nBits) - 1; s >>= -nBits; nBits += eLen; for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) { } m = e & (1 << -nBits) - 1; e >>= -nBits; nBits += mLen; for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) { } if (e === 0) { e = 1 - eBias; } else if (e === eMax) { return m ? NaN : (s ? -1 : 1) * Infinity; } else { m = m + Math.pow(2, mLen); e = e - eBias; } return (s ? -1 : 1) * m * Math.pow(2, e - mLen); }; exports.write = function(buffer, value, offset, isLE, mLen, nBytes) { var e, m, c; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var rt = mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0; var i = isLE ? 0 : nBytes - 1; var d = isLE ? 1 : -1; var s = value < 0 || value === 0 && 1 / value < 0 ? 1 : 0; value = Math.abs(value); if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0; e = eMax; } else { e = Math.floor(Math.log(value) / Math.LN2); if (value * (c = Math.pow(2, -e)) < 1) { e--; c *= 2; } if (e + eBias >= 1) { value += rt / c; } else { value += rt * Math.pow(2, 1 - eBias); } if (value * c >= 2) { e++; c /= 2; } if (e + eBias >= eMax) { m = 0; e = eMax; } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen); e = e + eBias; } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); e = 0; } } for (; mLen >= 8; buffer[offset + i] = m & 255, i += d, m /= 256, mLen -= 8) { } e = e << mLen | m; eLen += mLen; for (; eLen > 0; buffer[offset + i] = e & 255, i += d, e /= 256, eLen -= 8) { } buffer[offset + i - d] |= s * 128; }; } }); // ../../node_modules/pbf/index.js var require_pbf = __commonJS({ "../../node_modules/pbf/index.js"(exports, module) { "use strict"; module.exports = Pbf; var ieee754 = require_ieee754(); function Pbf(buf) { this.buf = ArrayBuffer.isView && ArrayBuffer.isView(buf) ? buf : new Uint8Array(buf || 0); this.pos = 0; this.type = 0; this.length = this.buf.length; } Pbf.Varint = 0; Pbf.Fixed64 = 1; Pbf.Bytes = 2; Pbf.Fixed32 = 5; var SHIFT_LEFT_32 = (1 << 16) * (1 << 16); var SHIFT_RIGHT_32 = 1 / SHIFT_LEFT_32; var TEXT_DECODER_MIN_LENGTH = 12; var utf8TextDecoder = typeof TextDecoder === "undefined" ? null : new TextDecoder("utf-8"); Pbf.prototype = { destroy: function() { this.buf = null; }, // === READING ================================================================= readFields: function(readField, result, end) { end = end || this.length; while (this.pos < end) { var val = this.readVarint(), tag = val >> 3, startPos = this.pos; this.type = val & 7; readField(tag, result, this); if (this.pos === startPos) this.skip(val); } return result; }, readMessage: function(readField, result) { return this.readFields(readField, result, this.readVarint() + this.pos); }, readFixed32: function() { var val = readUInt32(this.buf, this.pos); this.pos += 4; return val; }, readSFixed32: function() { var val = readInt32(this.buf, this.pos); this.pos += 4; return val; }, // 64-bit int handling is based on github.com/dpw/node-buffer-more-ints (MIT-licensed) readFixed64: function() { var val = readUInt32(this.buf, this.pos) + readUInt32(this.buf, this.pos + 4) * SHIFT_LEFT_32; this.pos += 8; return val; }, readSFixed64: function() { var val = readUInt32(this.buf, this.pos) + readInt32(this.buf, this.pos + 4) * SHIFT_LEFT_32; this.pos += 8; return val; }, readFloat: function() { var val = ieee754.read(this.buf, this.pos, true, 23, 4); this.pos += 4; return val; }, readDouble: function() { var val = ieee754.read(this.buf, this.pos, true, 52, 8); this.pos += 8; return val; }, readVarint: function(isSigned) { var buf = this.buf, val, b; b = buf[this.pos++]; val = b & 127; if (b < 128) return val; b = buf[this.pos++]; val |= (b & 127) << 7; if (b < 128) return val; b = buf[this.pos++]; val |= (b & 127) << 14; if (b < 128) return val; b = buf[this.pos++]; val |= (b & 127) << 21; if (b < 128) return val; b = buf[this.pos]; val |= (b & 15) << 28; return readVarintRemainder(val, isSigned, this); }, readVarint64: function() { return this.readVarint(true); }, readSVarint: function() { var num = this.readVarint(); return num % 2 === 1 ? (num + 1) / -2 : num / 2; }, readBoolean: function() { return Boolean(this.readVarint()); }, readString: function() { var end = this.readVarint() + this.pos; var pos = this.pos; this.pos = end; if (end - pos >= TEXT_DECODER_MIN_LENGTH && utf8TextDecoder) { return readUtf8TextDecoder(this.buf, pos, end); } return readUtf8(this.buf, pos, end); }, readBytes: function() { var end = this.readVarint() + this.pos, buffer = this.buf.subarray(this.pos, end); this.pos = end; return buffer; }, // verbose for performance reasons; doesn't affect gzipped size readPackedVarint: function(arr, isSigned) { if (this.type !== Pbf.Bytes) return arr.push(this.readVarint(isSigned)); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readVarint(isSigned)); return arr; }, readPackedSVarint: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readSVarint()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readSVarint()); return arr; }, readPackedBoolean: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readBoolean()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readBoolean()); return arr; }, readPackedFloat: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readFloat()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readFloat()); return arr; }, readPackedDouble: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readDouble()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readDouble()); return arr; }, readPackedFixed32: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readFixed32()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readFixed32()); return arr; }, readPackedSFixed32: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readSFixed32()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readSFixed32()); return arr; }, readPackedFixed64: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readFixed64()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readFixed64()); return arr; }, readPackedSFixed64: function(arr) { if (this.type !== Pbf.Bytes) return arr.push(this.readSFixed64()); var end = readPackedEnd(this); arr = arr || []; while (this.pos < end) arr.push(this.readSFixed64()); return arr; }, skip: function(val) { var type = val & 7; if (type === Pbf.Varint) while (this.buf[this.pos++] > 127) { } else if (type === Pbf.Bytes) this.pos = this.readVarint() + this.pos; else if (type === Pbf.Fixed32) this.pos += 4; else if (type === Pbf.Fixed64) this.pos += 8; else throw new Error("Unimplemented type: " + type); }, // === WRITING ================================================================= writeTag: function(tag, type) { this.writeVarint(tag << 3 | type); }, realloc: function(min) { var length = this.length || 16; while (length < this.pos + min) length *= 2; if (length !== this.length) { var buf = new Uint8Array(length); buf.set(this.buf); this.buf = buf; this.length = length; } }, finish: function() { this.length = this.pos; this.pos = 0; return this.buf.subarray(0, this.length); }, writeFixed32: function(val) { this.realloc(4); writeInt32(this.buf, val, this.pos); this.pos += 4; }, writeSFixed32: function(val) { this.realloc(4); writeInt32(this.buf, val, this.pos); this.pos += 4; }, writeFixed64: function(val) { this.realloc(8); writeInt32(this.buf, val & -1, this.pos); writeInt32(this.buf, Math.floor(val * SHIFT_RIGHT_32), this.pos + 4); this.pos += 8; }, writeSFixed64: function(val) { this.realloc(8); writeInt32(this.buf, val & -1, this.pos); writeInt32(this.buf, Math.floor(val * SHIFT_RIGHT_32), this.pos + 4); this.pos += 8; }, writeVarint: function(val) { val = +val || 0; if (val > 268435455 || val < 0) { writeBigVarint(val, this); return; } this.realloc(4); this.buf[this.pos++] = val & 127 | (val > 127 ? 128 : 0); if (val <= 127) return; this.buf[this.pos++] = (val >>>= 7) & 127 | (val > 127 ? 128 : 0); if (val <= 127) return; this.buf[this.pos++] = (val >>>= 7) & 127 | (val > 127 ? 128 : 0); if (val <= 127) return; this.buf[this.pos++] = val >>> 7 & 127; }, writeSVarint: function(val) { this.writeVarint(val < 0 ? -val * 2 - 1 : val * 2); }, writeBoolean: function(val) { this.writeVarint(Boolean(val)); }, writeString: function(str) { str = String(str); this.realloc(str.length * 4); this.pos++; var startPos = this.pos; this.pos = writeUtf8(this.buf, str, this.pos); var len = this.pos - startPos; if (len >= 128) makeRoomForExtraLength(startPos, len, this); this.pos = startPos - 1; this.writeVarint(len); this.pos += len; }, writeFloat: function(val) { this.realloc(4); ieee754.write(this.buf, val, this.pos, true, 23, 4); this.pos += 4; }, writeDouble: function(val) { this.realloc(8); ieee754.write(this.buf, val, this.pos, true, 52, 8); this.pos += 8; }, writeBytes: function(buffer) { var len = buffer.length; this.writeVarint(len); this.realloc(len); for (var i = 0; i < len; i++) this.buf[this.pos++] = buffer[i]; }, writeRawMessage: function(fn, obj) { this.pos++; var startPos = this.pos; fn(obj, this); var len = this.pos - startPos; if (len >= 128) makeRoomForExtraLength(startPos, len, this); this.pos = startPos - 1; this.writeVarint(len); this.pos += len; }, writeMessage: function(tag, fn, obj) { this.writeTag(tag, Pbf.Bytes); this.writeRawMessage(fn, obj); }, writePackedVarint: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedVarint, arr); }, writePackedSVarint: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSVarint, arr); }, writePackedBoolean: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedBoolean, arr); }, writePackedFloat: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFloat, arr); }, writePackedDouble: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedDouble, arr); }, writePackedFixed32: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFixed32, arr); }, writePackedSFixed32: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSFixed32, arr); }, writePackedFixed64: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFixed64, arr); }, writePackedSFixed64: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSFixed64, arr); }, writeBytesField: function(tag, buffer) { this.writeTag(tag, Pbf.Bytes); this.writeBytes(buffer); }, writeFixed32Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeFixed32(val); }, writeSFixed32Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeSFixed32(val); }, writeFixed64Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeFixed64(val); }, writeSFixed64Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeSFixed64(val); }, writeVarintField: function(tag, val) { this.writeTag(tag, Pbf.Varint); this.writeVarint(val); }, writeSVarintField: function(tag, val) { this.writeTag(tag, Pbf.Varint); this.writeSVarint(val); }, writeStringField: function(tag, str) { this.writeTag(tag, Pbf.Bytes); this.writeString(str); }, writeFloatField: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeFloat(val); }, writeDoubleField: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeDouble(val); }, writeBooleanField: function(tag, val) { this.writeVarintField(tag, Boolean(val)); } }; function readVarintRemainder(l, s, p) { var buf = p.buf, h, b; b = buf[p.pos++]; h = (b & 112) >> 4; if (b < 128) return toNum(l, h, s); b = buf[p.pos++]; h |= (b & 127) << 3; if (b < 128) return toNum(l, h, s); b = buf[p.pos++]; h |= (b & 127) << 10; if (b < 128) return toNum(l, h, s); b = buf[p.pos++]; h |= (b & 127) << 17; if (b < 128) return toNum(l, h, s); b = buf[p.pos++]; h |= (b & 127) << 24; if (b < 128) return toNum(l, h, s); b = buf[p.pos++]; h |= (b & 1) << 31; if (b < 128) return toNum(l, h, s); throw new Error("Expected varint not more than 10 bytes"); } function readPackedEnd(pbf) { return pbf.type === Pbf.Bytes ? pbf.readVarint() + pbf.pos : pbf.pos + 1; } function toNum(low, high, isSigned) { if (isSigned) { return high * 4294967296 + (low >>> 0); } return (high >>> 0) * 4294967296 + (low >>> 0); } function writeBigVarint(val, pbf) { var low, high; if (val >= 0) { low = val % 4294967296 | 0; high = val / 4294967296 | 0; } else { low = ~(-val % 4294967296); high = ~(-val / 4294967296); if (low ^ 4294967295) { low = low + 1 | 0; } else { low = 0; high = high + 1 | 0; } } if (val >= 18446744073709552e3 || val < -18446744073709552e3) { throw new Error("Given varint doesn't fit into 10 bytes"); } pbf.realloc(10); writeBigVarintLow(low, high, pbf); writeBigVarintHigh(high, pbf); } function writeBigVarintLow(low, high, pbf) { pbf.buf[pbf.pos++] = low & 127 | 128; low >>>= 7; pbf.buf[pbf.pos++] = low & 127 | 128; low >>>= 7; pbf.buf[pbf.pos++] = low & 127 | 128; low >>>= 7; pbf.buf[pbf.pos++] = low & 127 | 128; low >>>= 7; pbf.buf[pbf.pos] = low & 127; } function writeBigVarintHigh(high, pbf) { var lsb = (high & 7) << 4; pbf.buf[pbf.pos++] |= lsb | ((high >>>= 3) ? 128 : 0); if (!high) return; pbf.buf[pbf.pos++] = high & 127 | ((high >>>= 7) ? 128 : 0); if (!high) return; pbf.buf[pbf.pos++] = high & 127 | ((high >>>= 7) ? 128 : 0); if (!high) return; pbf.buf[pbf.pos++] = high & 127 | ((high >>>= 7) ? 128 : 0); if (!high) return; pbf.buf[pbf.pos++] = high & 127 | ((high >>>= 7) ? 128 : 0); if (!high) return; pbf.buf[pbf.pos++] = high & 127; } function makeRoomForExtraLength(startPos, len, pbf) { var extraLen = len <= 16383 ? 1 : len <= 2097151 ? 2 : len <= 268435455 ? 3 : Math.floor(Math.log(len) / (Math.LN2 * 7)); pbf.realloc(extraLen); for (var i = pbf.pos - 1; i >= startPos; i--) pbf.buf[i + extraLen] = pbf.buf[i]; } function writePackedVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeVarint(arr[i]); } function writePackedSVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSVarint(arr[i]); } function writePackedFloat(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFloat(arr[i]); } function writePackedDouble(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeDouble(arr[i]); } function writePackedBoolean(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeBoolean(arr[i]); } function writePackedFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed32(arr[i]); } function writePackedSFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed32(arr[i]); } function writePackedFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed64(arr[i]); } function writePackedSFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed64(arr[i]); } function readUInt32(buf, pos) { return (buf[pos] | buf[pos + 1] << 8 | buf[pos + 2] << 16) + buf[pos + 3] * 16777216; } function writeInt32(buf, val, pos) { buf[pos] = val; buf[pos + 1] = val >>> 8; buf[pos + 2] = val >>> 16; buf[pos + 3] = val >>> 24; } function readInt32(buf, pos) { return (buf[pos] | buf[pos + 1] << 8 | buf[pos + 2] << 16) + (buf[pos + 3] << 24); } function readUtf8(buf, pos, end) { var str = ""; var i = pos; while (i < end) { var b0 = buf[i]; var c = null; var bytesPerSequence = b0 > 239 ? 4 : b0 > 223 ? 3 : b0 > 191 ? 2 : 1; if (i + bytesPerSequence > end) break; var b1, b2, b3; if (bytesPerSequence === 1) { if (b0 < 128) { c = b0; } } else if (bytesPerSequence === 2) { b1 = buf[i + 1]; if ((b1 & 192) === 128) { c = (b0 & 31) << 6 | b1 & 63; if (c <= 127) { c = null; } } } else if (bytesPerSequence === 3) { b1 = buf[i + 1]; b2 = buf[i + 2]; if ((b1 & 192) === 128 && (b2 & 192) === 128) { c = (b0 & 15) << 12 | (b1 & 63) << 6 | b2 & 63; if (c <= 2047 || c >= 55296 && c <= 57343) { c = null; } } } else if (bytesPerSequence === 4) { b1 = buf[i + 1]; b2 = buf[i + 2]; b3 = buf[i + 3]; if ((b1 & 192) === 128 && (b2 & 192) === 128 && (b3 & 192) === 128) { c = (b0 & 15) << 18 | (b1 & 63) << 12 | (b2 & 63) << 6 | b3 & 63; if (c <= 65535 || c >= 1114112) { c = null; } } } if (c === null) { c = 65533; bytesPerSequence = 1; } else if (c > 65535) { c -= 65536; str += String.fromCharCode(c >>> 10 & 1023 | 55296); c = 56320 | c & 1023; } str += String.fromCharCode(c); i += bytesPerSequence; } return str; } function readUtf8TextDecoder(buf, pos, end) { return utf8TextDecoder.decode(buf.subarray(pos, end)); } function writeUtf8(buf, str, pos) { for (var i = 0, c, lead; i < str.length; i++) { c = str.charCodeAt(i); if (c > 55295 && c < 57344) { if (lead) { if (c < 56320) { buf[pos++] = 239; buf[pos++] = 191; buf[pos++] = 189; lead = c; continue; } else { c = lead - 55296 << 10 | c - 56320 | 65536; lead = null; } } else { if (c > 56319 || i + 1 === str.length) { buf[pos++] = 239; buf[pos++] = 191; buf[pos++] = 189; } else { lead = c; } continue; } } else if (lead) { buf[pos++] = 239; buf[pos++] = 191; buf[pos++] = 189; lead = null; } if (c < 128) { buf[pos++] = c; } else { if (c < 2048) { buf[pos++] = c >> 6 | 192; } else { if (c < 65536) { buf[pos++] = c >> 12 | 224; } else { buf[pos++] = c >> 18 | 240; buf[pos++] = c >> 12 & 63 | 128; } buf[pos++] = c >> 6 & 63 | 128; } buf[pos++] = c & 63 | 128; } } return pos; } } }); // ../../node_modules/@math.gl/polygon/dist/polygon-utils.js var DimIndex = { x: 0, y: 1, z: 2 }; function getPolygonSignedArea(points, options = {}) { const { start = 0, end = points.length, plane = "xy" } = options; const dim = options.size || 2; let area2 = 0; const i0 = DimIndex[plane[0]]; const i1 = DimIndex[plane[1]]; for (let i = start, j = end - dim; i < end; i += dim) { area2 += (points[i + i0] - points[j + i0]) * (points[i + i1] + points[j + i1]); j = i; } return area2 / 2; } // ../../node_modules/@math.gl/polygon/dist/earcut.js function earcut(positions, holeIndices, dim = 2, areas, plane = "xy") { const hasHoles = holeIndices && holeIndices.length; const outerLen = hasHoles ? holeIndices[0] * dim : positions.length; let outerNode = linkedList(positions, 0, outerLen, dim, true, areas && areas[0], plane); const triangles = []; if (!outerNode || outerNode.next === outerNode.prev) return triangles; let invSize; let maxX; let maxY; let minX; let minY; let x; let y; if (hasHoles) outerNode = eliminateHoles(positions, holeIndices, outerNode, dim, areas, plane); if (positions.length > 80 * dim) { minX = maxX = positions[0]; minY = maxY = positions[1]; for (let i = dim; i < outerLen; i += dim) { x = positions[i]; y = positions[i + 1]; if (x < minX) minX = x; if (y < minY) minY = y; if (x > maxX) maxX = x; if (y > maxY) maxY = y; } invSize = Math.max(maxX - minX, maxY - minY); invSize = invSize !== 0 ? 32767 / invSize : 0; } earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0); return triangles; } function linkedList(data, start, end, dim, clockwise, area2, plane) { let i; let last; if (area2 === void 0) { area2 = getPolygonSignedArea(data, { start, end, size: dim, plane }); } let i0 = DimIndex[plane[0]]; let i1 = DimIndex[plane[1]]; if (clockwise === area2 < 0) { for (i = start; i < end; i += dim) last = insertNode(i, data[i + i0], data[i + i1], last); } else { for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i + i0], data[i + i1], last); } if (last && equals(last, last.next)) { removeNode(last); last = last.next; } return last; } function filterPoints(start, end) { if (!start) return start; if (!end) end = start; let p = start; let again; do { again = false; if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) { removeNode(p); p = end = p.prev; if (p === p.next) break; again = true; } else { p = p.next; } } while (again || p !== end); return end; } function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) { if (!ear) return; if (!pass && invSize) indexCurve(ear, minX, minY, invSize); let stop = ear; let prev; let next; while (ear.prev !== ear.next) { prev = ear.prev; next = ear.next; if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) { triangles.push(prev.i / dim | 0); triangles.push(ear.i / dim | 0); triangles.push(next.i / dim | 0); removeNode(ear); ear = next.next; stop = next.next; continue; } ear = next; if (ear === stop) { if (!pass) { earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1); } else if (pass === 1) { ear = cureLocalIntersections(filterPoints(ear), triangles, dim); earcutLinked(ear, triangles, dim, minX, minY, invSize, 2); } else if (pass === 2) { splitEarcut(ear, triangles, dim, minX, minY, invSize); } break; } } } function isEar(ear) { const a = ear.prev; const b = ear; const c = ear.next; if (area(a, b, c) >= 0) return false; const ax = a.x; const bx = b.x; const cx = c.x; const ay = a.y; const by = b.y; const cy = c.y; const x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx; const y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy; const x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx; const y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy; let p = c.next; while (p !== a) { if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.next; } return true; } function isEarHashed(ear, minX, minY, invSize) { const a = ear.prev; const b = ear; const c = ear.next; if (area(a, b, c) >= 0) return false; const ax = a.x; const bx = b.x; const cx = c.x; const ay = a.y; const by = b.y; const cy = c.y; const x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx; const y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy; const x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx; const y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy; const minZ = zOrder(x0, y0, minX, minY, invSize); const maxZ = zOrder(x1, y1, minX, minY, invSize); let p = ear.prevZ; let n = ear.nextZ; while (p && p.z >= minZ && n && n.z <= maxZ) { if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.prevZ; if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false; n = n.nextZ; } while (p && p.z >= minZ) { if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.prevZ; } while (n && n.z <= maxZ) { if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false; n = n.nextZ; } return true; } function cureLocalIntersections(start, triangles, dim) { let p = start; do { const a = p.prev; const b = p.next.next; if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) { triangles.push(a.i / dim | 0); triangles.push(p.i / dim | 0); triangles.push(b.i / dim | 0); removeNode(p); removeNode(p.next); p = start = b; } p = p.next; } while (p !== start); return filterPoints(p); } function splitEarcut(start, triangles, dim, minX, minY, invSize) { let a = start; do { let b = a.next.next; while (b !== a.prev) { if (a.i !== b.i && isValidDiagonal(a, b)) { let c = splitPolygon(a, b); a = filterPoints(a, a.next); c = filterPoints(c, c.next); earcutLinked(a, triangles, dim, minX, minY, invSize, 0); earcutLinked(c, triangles, dim, minX, minY, invSize, 0); return; } b = b.next; } a = a.next; } while (a !== start); } function eliminateHoles(data, holeIndices, outerNode, dim, areas, plane) { const queue = []; let i; let len; let start; let end; let list; for (i = 0, len = holeIndices.length; i < len; i++) { start = holeIndices[i] * dim; end = i < len - 1 ? holeIndices[i + 1] * dim : data.length; list = linkedList(data, start, end, dim, false, areas && areas[i + 1], plane); if (list === list.next) list.steiner = true; queue.push(getLeftmost(list)); } queue.sort(compareX); for (i = 0; i < queue.length; i++) { outerNode = eliminateHole(queue[i], outerNode); } return outerNode; } function compareX(a, b) { return a.x - b.x; } function eliminateHole(hole, outerNode) { const bridge = findHoleBridge(hole, outerNode); if (!bridge) { return outerNode; } const bridgeReverse = splitPolygon(bridge, hole); filterPoints(bridgeReverse, bridgeReverse.next); return filterPoints(bridge, bridge.next); } function findHoleBridge(hole, outerNode) { let p = outerNode; const hx = hole.x; const hy = hole.y; let qx = -Infinity; let m; do { if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) { const x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y); if (x <= hx && x > qx) { qx = x; m = p.x < p.next.x ? p : p.next; if (x === hx) return m; } } p = p.next; } while (p !== outerNode); if (!m) return null; const stop = m; const mx = m.x; const my = m.y; let tanMin = Infinity; let tan; p = m; do { if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) { tan = Math.abs(hy - p.y) / (hx - p.x); if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) { m = p; tanMin = tan; } } p = p.next; } while (p !== stop); return m; } function sectorContainsSector(m, p) { return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0; } function indexCurve(start, minX, minY, invSize) { let p = start; do { if (p.z === 0) p.z = zOrder(p.x, p.y, minX, minY, invSize); p.prevZ = p.prev; p.nextZ = p.next; p = p.next; } while (p !== start); p.prevZ.nextZ = null; p.prevZ = null; sortLinked(p); } function sortLinked(list) { let e; let i; let inSize = 1; let numMerges; let p; let pSize; let q; let qSize; let tail; do { p = list; list = null; tail = null; numMerges = 0; while (p) { numMerges++; q = p; pSize = 0; for (i = 0; i < inSize; i++) { pSize++; q = q.nextZ; if (!q) break; } qSize = inSize; while (pSize > 0 || qSize > 0 && q) { if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) { e = p; p = p.nextZ; pSize--; } else { e = q; q = q.nextZ; qSize--; } if (tail) tail.nextZ = e; else list = e; e.prevZ = tail; tail = e; } p = q; } tail.nextZ = null; inSize *= 2; } while (numMerges > 1); return list; } function zOrder(x, y, minX, minY, invSize) { x = (x - minX) * invSize | 0; y = (y - minY) * invSize | 0; x = (x | x << 8) & 16711935; x = (x | x << 4) & 252645135; x = (x | x << 2) & 858993459; x = (x | x << 1) & 1431655765; y = (y | y << 8) & 16711935; y = (y | y << 4) & 252645135; y = (y | y << 2) & 858993459; y = (y | y << 1) & 1431655765; return x | y << 1; } function getLeftmost(start) { let p = start; let leftmost = start; do { if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y) leftmost = p; p = p.next; } while (p !== start); return leftmost; } function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) { return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && (bx - px) * (cy - py) >= (cx - px) * (by - py); } function isValidDiagonal(a, b) { return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // dones't intersect other edges (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0); } function area(p, q, r) { return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y); } function equals(p1, p2) { return p1.x === p2.x && p1.y === p2.y; } function intersects(p1, q1, p2, q2) { const o1 = sign(area(p1, q1, p2)); const o2 = sign(area(p1, q1, q2)); const o3 = sign(area(p2, q2, p1)); const o4 = sign(area(p2, q2, q1)); if (o1 !== o2 && o3 !== o4) return true; if (o1 === 0 && onSegment(p1, p2, q1)) return true; if (o2 === 0 && onSegment(p1, q2, q1)) return true; if (o3 === 0 && onSegment(p2, p1, q2)) return true; if (o4 === 0 && onSegment(p2, q1, q2)) return true; return false; } function onSegment(p, q, r) { return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y); } function sign(num) { return num > 0 ? 1 : num < 0 ? -1 : 0; } function intersectsPolygon(a, b) { let p = a; do { if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true; p = p.next; } while (p !== a); return false; } function locallyInside(a, b) { return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0; } function middleInside(a, b) { let p = a; let inside = false; const px = (a.x + b.x) / 2; const py = (a.y + b.y) / 2; do { if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x) inside = !inside; p = p.next; } while (p !== a); return inside; } function splitPolygon(a, b) { const a2 = new Vertex(a.i, a.x, a.y); const b2 = new Vertex(b.i, b.x, b.y); const an = a.next; const bp = b.prev; a.next = b; b.prev = a; a2.next = an; an.prev = a2; b2.next = a2; a2.prev = b2; bp.next = b2; b2.prev = bp; return b2; } function insertNode(i, x, y, last) { const p = new Vertex(i, x, y); if (!last) { p.prev = p; p.next = p; } else { p.next = last.next; p.prev = last; last.next.prev = p; last.next = p; } return p; } function removeNode(p) { p.next.prev = p.prev; p.prev.next = p.next; if (p.prevZ) p.prevZ.nextZ = p.nextZ; if (p.nextZ) p.nextZ.prevZ = p.prevZ; } var Vertex = class { constructor(i, x, y) { this.prev = null; this.next = null; this.z = 0; this.prevZ = null; this.nextZ = null; this.steiner = false; this.i = i; this.x = x; this.y = y; } }; // ../gis/src/lib/binary-features/flat-geojson-to-binary.ts function flatGeojsonToBinary(features, geometryInfo, options) { const propArrayTypes = extractNumericPropTypes(features); const numericPropKeys = Object.keys(propArrayTypes).filter((k) => propArrayTypes[k] !== Array); return fillArrays( features, { propArrayTypes, ...geometryInfo }, { numericPropKeys: options && options.numericPropKeys || numericPropKeys, PositionDataType: options ? options.PositionDataType : Float32Array, triangulate: options ? options.triangulate : true } ); } function extractNumericPropTypes(features) { const propArrayTypes = {}; for (const feature of features) { if (feature.properties) { for (const key in feature.properties) { const val = feature.properties[key]; propArrayTypes[key] = deduceArrayType(val, propArrayTypes[key]); } } } return propArrayTypes; } function fillArrays(features, geometryInfo, options) { const { pointPositionsCount, pointFeaturesCount, linePositionsCount, linePathsCount, lineFeaturesCount, polygonPositionsCount, polygonObjectsCount, polygonRingsCount, polygonFeaturesCount, propArrayTypes, coordLength } = geometryInfo; const { numericPropKeys = [], PositionDataType = Float32Array, triangulate = true } = options; const hasGlobalId = features[0] && "id" in features[0]; const GlobalFeatureIdsDataType = features.length > 65535 ? Uint32Array : Uint16Array; const points = { type: "Point", positions: new PositionDataType(pointPositionsCount * coordLength), globalFeatureIds: new GlobalFeatureIdsDataType(pointPositionsCount), featureIds: pointFeaturesCount > 65535 ? new Uint32Array(pointPositionsCount) : new Uint16Array(pointPositionsCount), numericProps: {}, properties: [], fields: [] }; const lines = { type: "LineString", pathIndices: linePositionsCount > 65535 ? new Uint32Array(linePathsCount + 1) : new Uint16Array(linePathsCount + 1), positions: new PositionDataType(linePositionsCount * coordLength), globalFeatureIds: new GlobalFeatureIdsDataType(linePositionsCount), featureIds: lineFeaturesCount > 65535 ? new Uint32Array(linePositionsCount) : new Uint16Array(linePositionsCount), numericProps: {}, properties: [], fields: [] }; const polygons = { type: "Polygon", polygonIndices: polygonPositionsCount > 65535 ? new Uint32Array(polygonObjectsCount + 1) : new Uint16Array(polygonObjectsCount + 1), primitivePolygonIndices: polygonPositionsCount > 65535 ? new Uint32Array(polygonRingsCount + 1) : new Uint16Array(polygonRingsCount + 1), positions: new PositionDataType(polygonPositionsCount * coordLength), globalFeatureIds: new GlobalFeatureIdsDataType(polygonPositionsCount), featureIds: polygonFeaturesCount > 65535 ? new Uint32Array(polygonPositionsCount) : new Uint16Array(polygonPositionsCount), numericProps: {}, properties: [], fields: [] }; if (triangulate) { polygons.triangles = []; } for (const object of [points, lines, polygons]) { for (const propName of numericPropKeys) { const T = propArrayTypes[propName]; object.numericProps[propName] = new T(object.positions.length / coordLength); } } lines.pathIndices[linePathsCount] = linePositionsCount; polygons.polygonIndices[polygonObjectsCount] = polygonPositionsCount; polygons.primitivePolygonIndices[polygonRingsCount] = polygonPositionsCount; const indexMap = { pointPosition: 0, pointFeature: 0, linePosition: 0, linePath: 0, lineFeature: 0, polygonPosition: 0, polygonObject: 0, polygonRing: 0, polygonFeature: 0, feature: 0 }; for (const feature of features) { const geometry = feature.geometry; const properties = feature.properties || {}; switch (geometry.type) { case "Point": handlePoint(geometry, points, indexMap, coordLength, properties); points.properties.push(keepStringProperties(properties, numericPropKeys)); if (hasGlobalId) { points.fields.push({ id: feature.id }); } indexMap.pointFeature++; break; case "LineString": handleLineString(geometry, lines, indexMap, coordLength, properties); lines.properties.push(keepStringProperties(properties, numericPropKeys)); if (hasGlobalId) { lines.fields.push({ id: feature.id }); } indexMap.lineFeature++; break; case "Polygon": handlePolygon(geometry, polygons, indexMap, coordLength, properties); polygons.properties.push(keepStringProperties(properties, numericPropKeys)); if (hasGlobalId) { polygons.fields.push({ id: feature.id }); } indexMap.polygonFeature++; break; default: throw new Error("Invalid geometry type"); } indexMap.feature++; } return makeAccessorObjects(points, lines, polygons, coordLength); } function handlePoint(geometry, points, indexMap, coordLength, properties) { points.positions.set(geometry.data, indexMap.pointPosition * coordLength); const nPositions = geometry.data.length / coordLength; fillNumericProperties(points, properties, indexMap.pointPosition, nPositions); points.globalFeatureIds.fill( indexMap.feature, indexMap.pointPosition, indexMap.pointPosition + nPositions ); points.featureIds.fill( indexMap.pointFeature, indexMap.pointPosition, indexMap.pointPosition + nPositions ); indexMap.pointPosition += nPositions; } function handleLineString(geometry, lines, indexMap, coordLength, properties) { lines.positions.set(geometry.data, indexMap.linePosition * coordLength); const nPositions = geometry.data.length / coordLength; fillNumericProperties(lines, properties, indexMap.linePosition, nPositions); lines.globalFeatureIds.fill( indexMap.feature, indexMap.linePosition, indexMap.linePosition + nPositions ); lines.featureIds.fill( indexMap.lineFeature, indexMap.linePosition, indexMap.linePosition + nPositions ); for (let i = 0, il = geometry.indices.length; i < il; ++i) { const start = geometry.indices[i]; const end = i === il - 1 ? geometry.data.length : geometry.indices[i + 1]; lines.pathIndices[indexMap.linePath++] = indexMap.linePosition; indexMap.linePosition += (end - start) / coordLength; } } function handlePolygon(geometry, polygons, indexMap, coordLength, properties) { polygons.positions.set(geometry.data, indexMap.polygonPosition * coordLength); const nPositions = geometry.data.length / coordLength; fillNumericProperties(polygons, properties, indexMap.polygonPosition, nPositions); polygons.globalFeatureIds.fill( indexMap.feature, indexMap.polygonPosition, indexMap.polygonPosition + nPositions ); polygons.featureIds.fill( indexMap.polygonFeature, indexMap.polygonPosition, indexMap.polygonPosition + nPositions ); for (let l = 0, ll = geometry.indices.length; l < ll; ++l) { const startPosition = indexMap.polygonPosition; polygons.polygonIndices[indexMap.polygonObject++] = startPosition; const areas = geometry.areas[l]; const indices = geometry.indices[l]; const nextIndices = geometry.indices[l + 1]; for (let i = 0, il = indices.length; i < il; ++i) { const start = indices[i]; const end = i === il - 1 ? ( // last line, so either read to: nextIndices === void 0 ? geometry.data.length : nextIndices[0] ) : indices[i + 1]; polygons.primitivePolygonIndices[indexMap.polygonRing++] = indexMap.polygonPosition; indexMap.polygonPosition += (end - start) / coordLength; } const endPosition = indexMap.polygonPosition; triangulatePolygon(polygons, areas, indices, { startPosition, endPosition, coordLength }