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@loaders.gl/math

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Experimental math classes for loaders.gl

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import type { TypedArray } from '@math.gl/core'; export default class GLType { /** * Returns the size, in bytes, of the corresponding datatype * @param arrayOrType * @returns glType a a string */ static fromTypedArray(arrayOrType: TypedArray | Function): string; /** * Extracts name for glType from array NAME_TO_GL_TYPE * @param name * @returns glType as a number */ static fromName(name: string): number; static getArrayType(glType: number): Float64ArrayConstructor | Float32ArrayConstructor | Uint16ArrayConstructor | Uint32ArrayConstructor | Uint8ArrayConstructor | Int8ArrayConstructor | Int16ArrayConstructor | Int32ArrayConstructor; /** * Returns the size in bytes of one element of the provided WebGL type * @param glType * @returns size of glType */ static getByteSize(glType: number): number; /** * Returns `true` if `glType` is a valid WebGL data type. * @param glType * @returns boolean */ static validate(glType: number): boolean; /** * Creates a typed view of an array of bytes * @param glType The type of typed array (ArrayBuffer view) to create * @param buffer The buffer storage to use for the view. * @param byteOffset The offset, in bytes, to the first element in the view * @param length The number of elements in the view. Defaults to buffer length * @returns A typed array view of the buffer */ static createTypedArray(glType: number, buffer: TypedArray, byteOffset?: number, length?: number): TypedArray; } //# sourceMappingURL=gl-type.d.ts.map