@loaders.gl/math
Version:
Experimental math classes for loaders.gl
38 lines • 1.63 kB
TypeScript
import type { TypedArray } from '@math.gl/core';
export default class GLType {
/**
* Returns the size, in bytes, of the corresponding datatype
* @param arrayOrType
* @returns glType a a string
*/
static fromTypedArray(arrayOrType: TypedArray | Function): string;
/**
* Extracts name for glType from array NAME_TO_GL_TYPE
* @param name
* @returns glType as a number
*/
static fromName(name: string): number;
static getArrayType(glType: number): Float64ArrayConstructor | Float32ArrayConstructor | Uint16ArrayConstructor | Uint32ArrayConstructor | Uint8ArrayConstructor | Int8ArrayConstructor | Int16ArrayConstructor | Int32ArrayConstructor;
/**
* Returns the size in bytes of one element of the provided WebGL type
* @param glType
* @returns size of glType
*/
static getByteSize(glType: number): number;
/**
* Returns `true` if `glType` is a valid WebGL data type.
* @param glType
* @returns boolean
*/
static validate(glType: number): boolean;
/**
* Creates a typed view of an array of bytes
* @param glType The type of typed array (ArrayBuffer view) to create
* @param buffer The buffer storage to use for the view.
* @param byteOffset The offset, in bytes, to the first element in the view
* @param length The number of elements in the view. Defaults to buffer length
* @returns A typed array view of the buffer
*/
static createTypedArray(glType: number, buffer: TypedArray, byteOffset?: number, length?: number): TypedArray;
}
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