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@loaders.gl/loader-utils

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Framework-independent loaders for 3D graphics formats

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// Typed arrays export type TypedIntArray = | Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array; export type TypedFloatArray = Uint16Array | Float32Array | Float64Array; export type TypedArray = TypedIntArray | TypedFloatArray; export type BigTypedArray = TypedArray | BigInt64Array | BigUint64Array; export type TypedArrayConstructor = | Int8ArrayConstructor | Uint8ArrayConstructor | Int16ArrayConstructor | Uint16ArrayConstructor | Int32ArrayConstructor | Uint32ArrayConstructor | Float32ArrayConstructor | Float64ArrayConstructor; export type BigTypedArrayConstructor = | TypedArrayConstructor | BigInt64ArrayConstructor | BigUint64ArrayConstructor; /** Any numeric array: typed array or `number[]` */ export type NumberArray = number[] | TypedArray; export type NumericArray = number[] | TypedArray; // FETCH export type FetchLike = (url: string, options?: RequestInit) => Promise<Response>; // MISC TYPES export type TransformBatches = ( asyncIterator: AsyncIterable<ArrayBuffer> | Iterable<ArrayBuffer> ) => AsyncIterable<ArrayBuffer>; /** Types that can be synchronously parsed */ export type SyncDataType = string | ArrayBuffer; // TODO File | Blob can be read synchronously... /** Types that can be parsed async */ export type DataType = | string | ArrayBuffer | File | Blob | Response | ReadableStream | Iterable<ArrayBuffer> | AsyncIterable<ArrayBuffer>; /** Types that can be parsed in batches */ export type BatchableDataType = | DataType | Iterable<ArrayBuffer> | AsyncIterable<ArrayBuffer> | Promise<AsyncIterable<ArrayBuffer>>;