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@loaders.gl/lerc

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Framework-independent loader for LERC (Limited Error Raster Compression) files

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// loaders.gl // SPDX-License-Identifier: MIT // Copyright (c) vis.gl contributors /** Data returned by LERC loader */ export type LERCData = { /** Width of decoded image */ width: number; /** Height of decoded image */ height: number; /** The type of pixels represented in the output */ pixelType: LercPixelType; /** [statistics_band1, statistics_band2, …] Each element is a statistics object representing min and max values */ statistics: BandStats[]; /** [band1, band2, …] Each band is a typed array of width * height * depthCount */ pixels: TypedArray[]; /** Typed array with a size of width*height, or null if all pixels are valid */ mask: Uint8Array; /** Depth count */ depthCount: number; /** array [band1_mask, band2_mask, …] Each band is a Uint8Array of width * height * depthCount */ bandMasks?: Uint8Array[]; }; export type LercPixelType = 'S8' | 'U8' | 'S16' | 'U16' | 'S32' | 'U32' | 'F32' | 'F64'; export interface BandStats { minValue: number; maxValue: number; depthStats?: { minValues: Float64Array; maxValues: Float64Array; }; } export type TypedArray = | Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;